- bug fix 'j' key was not working properly

- check for invalid sector in GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-06-04 17:52:58 +00:00
parent 07afe5f389
commit 5259bdeee2
5 changed files with 46 additions and 46 deletions
+4 -4
View File
@@ -4888,10 +4888,10 @@ BOOLEAN GetCurrentBattleSectorXYZ( INT16 *psSectorX, INT16 *psSectorY, INT16 *ps
//Returns TRUE if a battle is happening ONLY
BOOLEAN GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle( INT16 *psSectorX, INT16 *psSectorY, INT16 *psSectorZ )
{
//if ( ( *psSectorX == NULL )||(*psSectorY == NULL )||(*psSectorZ == NULL ) )
//{
// return FALSE;
//}
if ( ( *psSectorX == NULL )||(*psSectorY == NULL )||(*psSectorZ == NULL ) )
{
return FALSE;
}
if( gpAR )
{