diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 3ec665b3e..ac200f761 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -825,6 +825,9 @@ SHOT_HEAD_DIVISOR = 2 SHOOT_UNSEEN_PENALTY = 100 +; In turnbased combat, do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.) +; This saves AP if we decide to immediately continue moving to another location. +NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT = TRUE ;****************************************************************************************************************************** ;******************************************************************************************************************************