- Fix: cleaning weapons prompt read parameters wrong

- when a merc regains HP via surgery, display the gain
- if an EPC leaves the team, add them to the list of departed characters

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7977 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-08-17 20:00:19 +00:00
parent 873929c410
commit 5385ae1295
4 changed files with 29 additions and 24 deletions
+5 -20
View File
@@ -5437,14 +5437,11 @@ BOOLEAN DisplayHighLightBox( void )
// add to dead list
void AddCharacterToDeadList( SOLDIERTYPE *pSoldier )
{
INT32 iCounter = 0;
for( iCounter = 0; iCounter < 256; iCounter++ )
for ( INT32 iCounter = 0; iCounter < 256; ++iCounter )
{
if( LaptopSaveInfo.ubDeadCharactersList[ iCounter ] == -1 )
{
// valid slot, merc not found yet, inset here
// valid slot, merc not found yet, insert here
LaptopSaveInfo.ubDeadCharactersList[ iCounter ] = pSoldier->ubProfile;
// leave
@@ -5454,7 +5451,6 @@ void AddCharacterToDeadList( SOLDIERTYPE *pSoldier )
// are they already in the list?
if( LaptopSaveInfo.ubDeadCharactersList[ iCounter ] == pSoldier->ubProfile )
{
return;
}
}
@@ -5463,10 +5459,7 @@ void AddCharacterToDeadList( SOLDIERTYPE *pSoldier )
void AddCharacterToFiredList( SOLDIERTYPE *pSoldier )
{
INT32 iCounter = 0;
for( iCounter = 0; iCounter < 256; iCounter++ )
for ( INT32 iCounter = 0; iCounter < 256; ++iCounter )
{
if( LaptopSaveInfo.ubLeftCharactersList[ iCounter ] == -1 )
{
@@ -5480,19 +5473,14 @@ void AddCharacterToFiredList( SOLDIERTYPE *pSoldier )
// are they already in the list?
if( LaptopSaveInfo.ubLeftCharactersList[ iCounter ] == pSoldier->ubProfile )
{
return;
}
}
}
void AddCharacterToOtherList( SOLDIERTYPE *pSoldier )
{
INT32 iCounter = 0;
for( iCounter = 0; iCounter < 256; iCounter++ )
for ( INT32 iCounter = 0; iCounter < 256; ++iCounter )
{
if( LaptopSaveInfo.ubOtherCharactersList[ iCounter ] == -1 )
{
@@ -5506,7 +5494,6 @@ void AddCharacterToOtherList( SOLDIERTYPE *pSoldier )
// are they already in the list?
if( LaptopSaveInfo.ubOtherCharactersList[ iCounter ] == pSoldier->ubProfile )
{
return;
}
}
@@ -5518,9 +5505,7 @@ void AddCharacterToOtherList( SOLDIERTYPE *pSoldier )
//to be on your team list, and departed list )
BOOLEAN RemoveNewlyHiredMercFromPersonnelDepartedList( UINT8 ubProfile )
{
INT32 iCounter = 0;
for( iCounter = 0; iCounter < 256; iCounter++ )
for ( INT32 iCounter = 0; iCounter < 256; ++iCounter )
{
// are they already in the Dead list?
if( LaptopSaveInfo.ubDeadCharactersList[ iCounter ] == ubProfile )