mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
- New Release Build (2651)
- Removed test code for multiplayer file transfer (we have now a new branch for multiplayer: https://81.169.133.124/source/ja2/branches/Wanne/JA2 1.13 MP) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+2
-2
@@ -28,11 +28,11 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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#else
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//RELEASE BUILD VERSION
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//RELEASE BUILD VERSION
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CHAR16 zVersionLabel[256] = { L"Release v1.13.2637" };
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CHAR16 zVersionLabel[256] = { L"Release v1.13.2651" };
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#endif
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#endif
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CHAR8 czVersionNumber[16] = { "Build 09.03.28" }; //YY.MM.DD
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CHAR8 czVersionNumber[16] = { "Build 09.04.01" }; //YY.MM.DD
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CHAR16 zTrackingNumber[16] = { L"Z" };
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CHAR16 zTrackingNumber[16] = { L"Z" };
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+3
-157
@@ -76,14 +76,6 @@
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#include "RakPeerInterface.h"
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#include "RakPeerInterface.h"
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#include "RakNetStatistics.h"
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#include "RakNetStatistics.h"
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#include "RakNetTypes.h"
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#include "RakNetTypes.h"
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#include "RakSleep.h"
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#include "FileListTransfer.h"
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#include "FileListTransferCBInterface.h"
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#include "FileOperations.h"
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#include "SuperFastHash.h"
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#include "RakAssert.h"
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#include "IncrementalReadInterface.h"
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#include "BitStream.h"
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#include "BitStream.h"
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#include <assert.h>
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#include <assert.h>
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@@ -100,109 +92,6 @@
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#include "tactical placement gui.h"
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#include "tactical placement gui.h"
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#include "prebattle interface.h"
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#include "prebattle interface.h"
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// WANNE: FILE TRANSFER
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STRING512 client_executableDirectory; // the clients executable dir
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STRING512 server_executableDirectory; // the server executable dir
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class ClientTransferCB : public FileListTransferCBInterface
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{
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public:
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// This method gets called when all the data is received on the client.
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// Now the file will be saved on the client
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bool OnFile(OnFileStruct *onFileStruct)
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{
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STRING512 targetFileName;
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ScreenMsg( FONT_BCOLOR_ORANGE, MSG_CHAT, L"(100%%) Got file from server: %S", onFileStruct->fileName);
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//ScreenMsg( FONT_BCOLOR_ORANGE, MSG_CHAT, L"%i. (100%%) %i/%i %S %ib->%ib / %ib->%ib\n", onFileStruct->setID, onFileStruct->fileIndex+1, onFileStruct->setCount, onFileStruct->fileName, onFileStruct->compressedTransmissionLength, onFileStruct->finalDataLength, onFileStruct->setTotalCompressedTransmissionLength, onFileStruct->setTotalFinalLength);
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// Replace server executable directory with client executable directory then we have the correct path
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char* file = ReplaceString(onFileStruct->fileName, server_executableDirectory, client_executableDirectory);
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/*
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// Save the file in the clients executable dir!
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strcpy(targetFileName, client_executableDirectory);
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strcat(targetFileName, "\\");
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// Only get the filename
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char* file = ExtractFilename(onFileStruct->fileName);
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*/
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//strcat(targetFileName, file);
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FILE *fp = fopen(file, "wb");
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fwrite(onFileStruct->fileData, onFileStruct->finalDataLength, 1, fp);
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fclose(fp);
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/*
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// Make sure it worked
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unsigned int hash1 = SuperFastHashFile(fileToSend);
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if (RakNet::BitStream::DoEndianSwap())
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RakNet::BitStream::ReverseBytesInPlace((unsigned char*) &hash1, sizeof(hash1));
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unsigned int hash2 = SuperFastHashFile(targetFileName);
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if (RakNet::BitStream::DoEndianSwap())
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RakNet::BitStream::ReverseBytesInPlace((unsigned char*) &hash2, sizeof(hash2));
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RakAssert(hash1==hash2);
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*/
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ScreenMsg( FONT_BCOLOR_ORANGE, MSG_CHAT, L"Saved file local in %S", file);
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// Return true to have RakNet delete the memory allocated to hold this file.
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// False if you hold onto the memory, and plan to delete it yourself later
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return true;
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}
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virtual void OnFileProgress(OnFileStruct *onFileStruct,unsigned int partCount,unsigned int partTotal,unsigned int partLength, char *firstDataChunk)
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{
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//ScreenMsg( FONT_BLUE, MSG_CHAT, L"(%i%%) %S", 100*partCount/partTotal, onFileStruct->fileName);
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//ScreenMsg( FONT_BLUE, MSG_CHAT, L"%i (%i%%) %i/%i %S %ib->%ib / %ib->%ib\n", onFileStruct->setID, 100*partCount/partTotal, onFileStruct->fileIndex+1, onFileStruct->setCount, onFileStruct->fileName, onFileStruct->compressedTransmissionLength, onFileStruct->finalDataLength, onFileStruct->setTotalCompressedTransmissionLength, onFileStruct->setTotalFinalLength, firstDataChunk);
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//printf("%i (%i%%) %i/%i %s %ib->%ib / %ib->%ib\n", onFileStruct->setID, 100*partCount/partTotal, onFileStruct->fileIndex+1, onFileStruct->setCount, onFileStruct->fileName, onFileStruct->compressedTransmissionLength, onFileStruct->finalDataLength, onFileStruct->setTotalCompressedTransmissionLength, onFileStruct->setTotalFinalLength, firstDataChunk);
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}
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virtual bool OnDownloadComplete(void)
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{
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//printf("Download complete.\n");
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ScreenMsg( FONT_RED, MSG_CHAT, L"Download complete");
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// Returning false automatically deallocates the automatically allocated handler that was created by DirectoryDeltaTransfer
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return false;
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}
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private:
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char *ExtractFilename(char *pathname)
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{
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char *s;
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if ((s=strrchr(pathname, '\\')) != NULL) s++;
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else if ((s=strrchr(pathname, '/')) != NULL) s++;
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else if ((s=strrchr(pathname, ':')) != NULL) s++;
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else s = pathname;
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return s;
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}
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char *ReplaceString(char *str, char *orig, char *rep)
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{
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static char buffer[4096];
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char *p;
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if(!(p = strstr(str, orig))) // Is 'orig' even in 'str'?
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return str;
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strncpy(buffer, str, p-str); // Copy characters from 'str' start to 'orig' st$
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buffer[p-str] = '\0';
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sprintf(buffer+(p-str), "%s%s", rep, p+strlen(orig));
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return buffer;
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}
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} transferCallback;
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unsigned char GetPacketIdentifier(Packet *p);
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unsigned char GetPacketIdentifier(Packet *p);
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unsigned char packetIdentifier;
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unsigned char packetIdentifier;
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@@ -235,11 +124,6 @@ unsigned char packetIdentifier;
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extern INT8 SquadMovementGroups[ ];
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extern INT8 SquadMovementGroups[ ];
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RakPeerInterface *client;
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RakPeerInterface *client;
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// WANNE: FILE TRANSFER
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FileListTransfer fltClient; // flt2
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ClientTransferCB transferCBClient;
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typedef struct
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typedef struct
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{
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{
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UINT8 ubProfileID;
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UINT8 ubProfileID;
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@@ -442,9 +326,6 @@ UINT32 iCCStartGameTime = 0;
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bool is_game_started = false;
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bool is_game_started = false;
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// OJW - added 20081130
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// OJW - added 20081130
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// <TODO> - add retry timer and notification
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// <TODO> - add retry timer and notification
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void NetworkAutoStart()
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void NetworkAutoStart()
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@@ -2087,11 +1968,6 @@ void overide_callback( UINT8 ubResult )
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}
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}
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}
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}
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void requestEXECUTABLE_DIR(void)
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{
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client->RPC("requestEXECUTABLE_DIR","", 0, HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_SYSTEM_ADDRESS, true, 0, UNASSIGNED_NETWORK_ID,0);
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}
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void requestSETTINGS(void)
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void requestSETTINGS(void)
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{
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{
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client_info cl_name;
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client_info cl_name;
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@@ -2106,18 +1982,7 @@ void requestSETTINGS(void)
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}
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}
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// Get executable Directory from Server. This is used to get corret file location on client side
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void recieveEXECUTABLE_DIR (RPCParameters *rpcParameters)
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{
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//unsigned char* test = rpcParameters->input;
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// Now get directory
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strcpy( server_executableDirectory, (const char*)rpcParameters->input );
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//GetExecutableDirectory()
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//server_executableDirectory = "TEST1";
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//GetExecutableDirectory(server_executableDirectory);
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}
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void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from server
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void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from server
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@@ -2336,8 +2201,6 @@ void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from serve
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}
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}
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}
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}
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void recieveTEAMCHANGE( RPCParameters *rpcParameters )
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void recieveTEAMCHANGE( RPCParameters *rpcParameters )
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@@ -3489,7 +3352,6 @@ void connect_client ( void )
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REGISTER_STATIC_RPC(client, recieveREADY);
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REGISTER_STATIC_RPC(client, recieveREADY);
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REGISTER_STATIC_RPC(client, recieveGUI);
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REGISTER_STATIC_RPC(client, recieveGUI);
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REGISTER_STATIC_RPC(client, recieveSETTINGS);
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REGISTER_STATIC_RPC(client, recieveSETTINGS);
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REGISTER_STATIC_RPC(client, recieveEXECUTABLE_DIR);
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REGISTER_STATIC_RPC(client, recieveTEAMCHANGE);
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REGISTER_STATIC_RPC(client, recieveTEAMCHANGE);
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REGISTER_STATIC_RPC(client, recieveEDGECHANGE);
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REGISTER_STATIC_RPC(client, recieveEDGECHANGE);
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REGISTER_STATIC_RPC(client, recieveMAPCHANGE);
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REGISTER_STATIC_RPC(client, recieveMAPCHANGE);
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@@ -3517,12 +3379,7 @@ void connect_client ( void )
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{
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{
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//ScreenMsg( FONT_LTGREEN, MSG_CHAT, L"Client started, waiting for connections...");
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//ScreenMsg( FONT_LTGREEN, MSG_CHAT, L"Client started, waiting for connections...");
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is_client=true;
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is_client=true;
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/*repo=0;*/
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GetExecutableDirectory(client_executableDirectory);
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// WANNE: FILE TRANSFER
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client->AttachPlugin(&fltClient);
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client->SetSplitMessageProgressInterval(1);
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}
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}
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else
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else
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{
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{
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@@ -3680,8 +3537,6 @@ void connect_client ( void )
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MPDebugMsg( String ( "connect_client()\n" ) );
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MPDebugMsg( String ( "connect_client()\n" ) );
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#endif
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#endif
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}
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}
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else if (is_connecting)
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else if (is_connecting)
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@@ -3774,18 +3629,10 @@ void client_packet ( void )
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ScreenMsg( FONT_LTGREEN, MSG_CHAT, L"ID_CONNECTION_REQUEST_ACCEPTED");
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ScreenMsg( FONT_LTGREEN, MSG_CHAT, L"ID_CONNECTION_REQUEST_ACCEPTED");
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is_connected=true;
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is_connected=true;
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is_connecting=false;
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is_connecting=false;
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// WANNE: FILE TRANSFER
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// Get the server executable dir
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requestEXECUTABLE_DIR();
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requestSETTINGS();
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requestSETTINGS();
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//request_settings();//ask server for game settings...
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// WANNE: FILE TRANSFER
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Sleep(1000);
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setID = fltClient.SetupReceive(&transferCBClient, false, p->systemAddress);
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break;
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break;
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case ID_NEW_INCOMING_CONNECTION:
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case ID_NEW_INCOMING_CONNECTION:
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//tells server client has connected
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//tells server client has connected
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ScreenMsg( FONT_LTGREEN, MSG_CHAT, L"ID_NEW_INCOMING_CONNECTION");
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ScreenMsg( FONT_LTGREEN, MSG_CHAT, L"ID_NEW_INCOMING_CONNECTION");
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break;
|
break;
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@@ -3855,7 +3702,6 @@ void client_disconnect (void)
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allowlaptop=false;
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allowlaptop=false;
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// clear local client cache
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// clear local client cache
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memset(client_names,0,sizeof(char)*4*30);
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memset(client_names,0,sizeof(char)*4*30);
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memset(client_edges,0,sizeof(int)*4);
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memset(client_edges,0,sizeof(int)*4);
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@@ -6,10 +6,6 @@ extern char CLIENT_NAME[30];
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extern char SERVER_NAME[30];
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extern char SERVER_NAME[30];
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extern bool Sawarded;
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extern bool Sawarded;
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|
||||||
//extern char *fileToSend;
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|
||||||
extern unsigned int setID;
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|
||||||
//extern char *fileToSendCopy;
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|
||||||
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|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
|||||||
+5
-77
@@ -5,14 +5,6 @@
|
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#include "RakNetStatistics.h"
|
#include "RakNetStatistics.h"
|
||||||
#include "RakNetTypes.h"
|
#include "RakNetTypes.h"
|
||||||
|
|
||||||
|
|
||||||
#include "FileListTransfer.h"
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|
||||||
#include "FileListTransferCBInterface.h"
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|
||||||
#include "FileOperations.h"
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|
||||||
#include "SuperFastHash.h"
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|
||||||
#include "RakAssert.h"
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|
||||||
#include "IncrementalReadInterface.h"
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|
||||||
|
|
||||||
#include "BitStream.h"
|
#include "BitStream.h"
|
||||||
#include "RakSleep.h"
|
#include "RakSleep.h"
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
@@ -24,25 +16,9 @@
|
|||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|
||||||
#include "connect.h"
|
|
||||||
|
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
#include "gamesettings.h"
|
#include "gamesettings.h"
|
||||||
|
|
||||||
// WANNE: FILE TRANSFER
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|
||||||
unsigned int setID;
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|
||||||
|
|
||||||
// Sender progress notification
|
|
||||||
class ServerFileListProgress : public FileListProgress
|
|
||||||
{
|
|
||||||
virtual void OnFilePush(const char *fileName, unsigned int fileLengthBytes, unsigned int offset, unsigned int bytesBeingSent, bool done, SystemAddress targetSystem)
|
|
||||||
{
|
|
||||||
printf("Sending %s bytes=%i offset=%i\n", fileName, bytesBeingSent, offset);
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|
||||||
}
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|
||||||
} serverFileListProgress;
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|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
char kbag[100];
|
char kbag[100];
|
||||||
char net_div[30];
|
char net_div[30];
|
||||||
INT32 gsMAX_MERCS;
|
INT32 gsMAX_MERCS;
|
||||||
@@ -53,7 +29,7 @@ int gsREPORT_NAME;
|
|||||||
|
|
||||||
#include "text.h"
|
#include "text.h"
|
||||||
#include "network.h"
|
#include "network.h"
|
||||||
|
#include "connect.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "overhead.h"
|
#include "overhead.h"
|
||||||
#include "fresh_header.h"
|
#include "fresh_header.h"
|
||||||
@@ -85,16 +61,6 @@ unsigned char SpacketIdentifier;
|
|||||||
|
|
||||||
RakPeerInterface *server;
|
RakPeerInterface *server;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// WANNE: FILE TRANSFER
|
|
||||||
FileListTransfer fltServer; // flt1
|
|
||||||
IncrementalReadInterface incrementalReadInterface;
|
|
||||||
FileList fileList;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
int numreadyteams;
|
int numreadyteams;
|
||||||
int readyteamreg[10];
|
int readyteamreg[10];
|
||||||
|
|
||||||
@@ -517,15 +483,6 @@ void rSortArray(int* arr, int len)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void requestEXECUTABLE_DIR(RPCParameters *rpcParameters)
|
|
||||||
{
|
|
||||||
SystemAddress sender = rpcParameters->sender;//get senders address
|
|
||||||
STRING512 executableDir;
|
|
||||||
GetExecutableDirectory(executableDir);
|
|
||||||
|
|
||||||
server->RPC("recieveEXECUTABLE_DIR",(const char*)&executableDir, (int)sizeof(STRING512), HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_SYSTEM_ADDRESS, true, 0, UNASSIGNED_NETWORK_ID,0);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************* //UNASSIGNED_SYSTEM_ADDRESS
|
//************************* //UNASSIGNED_SYSTEM_ADDRESS
|
||||||
//START INTERNAL SERVER
|
//START INTERNAL SERVER
|
||||||
@@ -627,9 +584,6 @@ void requestSETTINGS(RPCParameters *rpcParameters )
|
|||||||
|
|
||||||
|
|
||||||
server->RPC("recieveSETTINGS",(const char*)&lan, (int)sizeof(settings_struct)*8, HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_SYSTEM_ADDRESS, true, 0, UNASSIGNED_NETWORK_ID,0);
|
server->RPC("recieveSETTINGS",(const char*)&lan, (int)sizeof(settings_struct)*8, HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_SYSTEM_ADDRESS, true, 0, UNASSIGNED_NETWORK_ID,0);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
} // end if(can_joingame)
|
} // end if(can_joingame)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -850,7 +804,6 @@ void start_server (void)
|
|||||||
REGISTER_STATIC_RPC(server, sendGUI);
|
REGISTER_STATIC_RPC(server, sendGUI);
|
||||||
REGISTER_STATIC_RPC(server, sendBULLET);
|
REGISTER_STATIC_RPC(server, sendBULLET);
|
||||||
REGISTER_STATIC_RPC(server, requestSETTINGS);
|
REGISTER_STATIC_RPC(server, requestSETTINGS);
|
||||||
REGISTER_STATIC_RPC(server, requestEXECUTABLE_DIR);
|
|
||||||
REGISTER_STATIC_RPC(server, sendSTATE);
|
REGISTER_STATIC_RPC(server, sendSTATE);
|
||||||
REGISTER_STATIC_RPC(server, sendDEATH);
|
REGISTER_STATIC_RPC(server, sendDEATH);
|
||||||
REGISTER_STATIC_RPC(server, sendhitSTRUCT);
|
REGISTER_STATIC_RPC(server, sendhitSTRUCT);
|
||||||
@@ -873,35 +826,14 @@ void start_server (void)
|
|||||||
REGISTER_STATIC_RPC(server, sendCHATMSG);
|
REGISTER_STATIC_RPC(server, sendCHATMSG);
|
||||||
//REGISTER_STATIC_RPC(server, rINT);
|
//REGISTER_STATIC_RPC(server, rINT);
|
||||||
//
|
//
|
||||||
|
|
||||||
|
|
||||||
if (b)
|
if (b)
|
||||||
{
|
{
|
||||||
ScreenMsg( FONT_LTBLUE, MSG_CHAT, MPServerMessage[1]);
|
ScreenMsg( FONT_LTBLUE, MSG_CHAT, MPServerMessage[1]);
|
||||||
ScreenMsg( FONT_LTBLUE, MSG_CHAT, MPServerMessage[2]);
|
ScreenMsg( FONT_LTBLUE, MSG_CHAT, MPServerMessage[2]);
|
||||||
is_server = true;
|
is_server = true;
|
||||||
|
|
||||||
|
|
||||||
// WANNE: FILE TRANSFER
|
|
||||||
server->AttachPlugin(&fltServer);
|
|
||||||
server->SetSplitMessageProgressInterval(1);
|
|
||||||
fltServer.SetCallback(&serverFileListProgress);
|
|
||||||
|
|
||||||
STRING512 executableDir;
|
|
||||||
STRING512 fileToSend;
|
|
||||||
GetExecutableDirectory(executableDir);
|
|
||||||
|
|
||||||
// 1st Testfile to send to the client
|
|
||||||
strcpy(fileToSend, executableDir);
|
|
||||||
strcat(fileToSend, "\\Data-1.13\\TableData\\Items.xml");
|
|
||||||
unsigned int fileLength = GetFileLength(fileToSend);
|
|
||||||
fileList.AddFile(fileToSend, 0, fileLength, fileLength, FileListNodeContext(0,0), true);
|
|
||||||
|
|
||||||
// 2nd Testfile to send to the client
|
|
||||||
strcpy(fileToSend, executableDir);
|
|
||||||
strcat(fileToSend, "\\Data-1.13\\TableData\\German.Items.xml");
|
|
||||||
fileLength = GetFileLength(fileToSend);
|
|
||||||
fileList.AddFile(fileToSend, 0, fileLength, fileLength, FileListNodeContext(0,0), true);
|
|
||||||
|
|
||||||
connect_client();//connect client to server
|
connect_client();//connect client to server
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -985,9 +917,6 @@ void server_packet ( void )
|
|||||||
// make sure they can connect
|
// make sure they can connect
|
||||||
CheckIncomingConnection(p);
|
CheckIncomingConnection(p);
|
||||||
//send_settings();//send off server set settings
|
//send_settings();//send off server set settings
|
||||||
|
|
||||||
// TODO.RW: Send the files to the connect clients
|
|
||||||
fltServer.Send(&fileList,server,p->systemAddress,setID,HIGH_PRIORITY,0,false, &incrementalReadInterface, 5000);
|
|
||||||
break;
|
break;
|
||||||
case ID_MODIFIED_PACKET:
|
case ID_MODIFIED_PACKET:
|
||||||
// Cheater!
|
// Cheater!
|
||||||
@@ -1029,7 +958,6 @@ void server_disconnect (void)
|
|||||||
{
|
{
|
||||||
server->Shutdown(300);
|
server->Shutdown(300);
|
||||||
is_server = false;
|
is_server = false;
|
||||||
fileList.Clear();
|
|
||||||
// We're done with the network
|
// We're done with the network
|
||||||
RakNetworkFactory::DestroyRakPeerInterface(server);
|
RakNetworkFactory::DestroyRakPeerInterface(server);
|
||||||
ScreenMsg( FONT_LTBLUE, MSG_CHAT, MPServerMessage[6]);
|
ScreenMsg( FONT_LTBLUE, MSG_CHAT, MPServerMessage[6]);
|
||||||
@@ -1038,4 +966,4 @@ void server_disconnect (void)
|
|||||||
{
|
{
|
||||||
ScreenMsg( FONT_LTBLUE, MSG_CHAT, MPServerMessage[7]);
|
ScreenMsg( FONT_LTBLUE, MSG_CHAT, MPServerMessage[7]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -66,7 +66,7 @@
|
|||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
|
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
|
||||||
OutputFile="$(OutDir)\JA2_v1.13.2634_EN_Debug.exe"
|
OutputFile="$(OutDir)\JA2_v1.13.2651_EN_Debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
SubSystem="2"
|
SubSystem="2"
|
||||||
@@ -145,7 +145,7 @@
|
|||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib"
|
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib"
|
||||||
OutputFile="$(OutDir)\JA2_v1.13.2634_EN_Release.exe"
|
OutputFile="$(OutDir)\JA2_v1.13.2651_EN_Release.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
GenerateMapFile="true"
|
GenerateMapFile="true"
|
||||||
|
|||||||
Reference in New Issue
Block a user