Loading screen multiple resolutions support and stretch modes, loading bar fixes

This commit is contained in:
Andrzej Fałkowski
2023-08-19 22:30:57 +02:00
parent 200ac73f7a
commit 5400fb019d
6 changed files with 149 additions and 60 deletions
+3 -1
View File
@@ -1147,7 +1147,9 @@ void LoadGameExternalOptions()
giTimerIntervals[ NEXTSCROLL ] = (INT16)(giTimerIntervals[ NEXTSCROLL ] / gGameExternalOptions.fScrollSpeedFactor);
gGameExternalOptions.gfUseExternalLoadscreens = iniReader.ReadBoolean("Graphics Settings","USE_EXTERNALIZED_LOADSCREENS", FALSE);
gGameExternalOptions.ubLoadscreenStretchMode = iniReader.ReadInteger("Graphics Settings", "LOADSCREEN_STRETCH_MODE", 0, 0, 2);
if (!is_networked)
gGameExternalOptions.gfUseLoadScreenHints = iniReader.ReadBoolean("Graphics Settings","USE_LOADSCREENHINTS", TRUE);
else