- grenaded can now also be armed in the inventory like bombs

- fix: underbarrel weapons no longer influence dirt generation


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5492 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-08-22 19:54:35 +00:00
parent 30e13e1e26
commit 544314276c
5 changed files with 101 additions and 40 deletions
+1 -1
View File
@@ -14332,7 +14332,7 @@ OBJECTTYPE* SOLDIERTYPE::GetCleaningKit()
void SOLDIERTYPE::CleanWeapon()
{
// in turnbased, this action costs APs. remove them if possible, otherwise, return
INT16 apcost = APBPConstants[AP_FORTIFICATION];
INT16 apcost = APBPConstants[AP_CLEANINGKIT];
if ( gTacticalStatus.uiFlags & TURNBASED )
{