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fix (by Sevenfm): some functions ignored the last member of a team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8629 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2681,7 +2681,7 @@ INT8 CheckMercsNearForCharTraits( UINT8 ubProfileID, INT8 bCharTraitID )
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return( -1 );
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}
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for ( uiLoop = gTacticalStatus.Team[ pSoldier->bTeam ].bFirstID; uiLoop < gTacticalStatus.Team[ pSoldier->bTeam ].bLastID; uiLoop++)
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for ( uiLoop = gTacticalStatus.Team[ pSoldier->bTeam ].bFirstID; uiLoop <= gTacticalStatus.Team[ pSoldier->bTeam ].bLastID; uiLoop++)
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{
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pTeammate = MercPtrs[ uiLoop ];
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if ( pTeammate == NULL )
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