Fix (by MH17):

- group assignment bug with multiple enemy groups in same sector
- sector creature counter wasn't decreased properly when zombies died

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8686 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2019-08-11 09:15:15 +00:00
parent 037e877013
commit 557505893b
2 changed files with 16 additions and 9 deletions
+2 -2
View File
@@ -55,8 +55,8 @@
#endif
CHAR8 czVersionNumber[16] = { "Build 19.07.28" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 19.08.11" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };
CHAR16 zRevisionNumber[16] = { L"Revision 8684" };
CHAR16 zRevisionNumber[16] = { L"Revision 8686" };
// SAVE_GAME_VERSION is defined in header, change it there