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Bugfix for crash with attachment popups and hidden attachments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6540 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5637,14 +5637,13 @@ void UpdateAttachmentTooltips(OBJECTTYPE *pObject, UINT8 ubStatusIndex)
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}
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}
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BOOLEAN showAttachmentPopups = FALSE;
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BOOLEAN showAttachmentPopups = FALSE;
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if( guiCurrentItemDescriptionScreen == MAP_SCREEN
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if( guiCurrentItemDescriptionScreen == MAP_SCREEN
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&& fShowMapInventoryPool
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&& fShowMapInventoryPool
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&& ( (Menptr[ gCharactersList[ bSelectedInfoChar ].usSolID ].sSectorX == sSelMapX )
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&& ( (Menptr[ gCharactersList[ bSelectedInfoChar ].usSolID ].sSectorX == sSelMapX )
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&& ( Menptr[ gCharactersList[ bSelectedInfoChar ].usSolID ].sSectorY == sSelMapY )
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&& ( Menptr[ gCharactersList[ bSelectedInfoChar ].usSolID ].sSectorY == sSelMapY )
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&& ( Menptr[ gCharactersList[ bSelectedInfoChar ].usSolID ].bSectorZ == iCurrentMapSectorZ )
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&& ( Menptr[ gCharactersList[ bSelectedInfoChar ].usSolID ].bSectorZ == iCurrentMapSectorZ ) )
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)
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&& CanPlayerUseSectorInventory( &Menptr[ gCharactersList[ bSelectedInfoChar ].usSolID ] )
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&& CanPlayerUseSectorInventory( &Menptr[ gCharactersList[ bSelectedInfoChar ].usSolID ] )
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&& attachList.size()>0 ) // silversurfer: no need to show popups if we have nothing to display
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)
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{
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{
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showAttachmentPopups = TRUE;
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showAttachmentPopups = TRUE;
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}
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}
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