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New feature: food system requires mercs to eat and drink in order to survive
- added food items - added food items to various mechants, BR and as enemy item choice - added cantina facility - canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous - added new icons related to the food system git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1471 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -8,7 +8,7 @@
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2 = No, never.
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-->
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<SECTORFACILITIES>
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<SECTORFACILITIES>
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<!-- DRASSEN -->
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<FACILITY>
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<SectorGrid>B13</SectorGrid>
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@@ -77,6 +77,11 @@
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<FacilityType>18</FacilityType>
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<ubHidden>2</ubHidden>
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</FACILITY>
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<FACILITY>
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<SectorGrid>H13</SectorGrid>
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<FacilityType>20</FacilityType>
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<ubHidden>1</ubHidden>
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</FACILITY>
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<FACILITY>
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<SectorGrid>H14</SectorGrid>
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<FacilityType>18</FacilityType>
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@@ -307,4 +307,30 @@
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</ASSIGNMENT>
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</FACILITYTYPE>
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<FACILITYTYPE>
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<ubIndex>20</ubIndex>
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<szFacilityName>Army Barracks Cantina</szFacilityName>
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<szFacilityShortName>Cantina</szFacilityShortName>
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<ubTotalStaffLimit>10</ubTotalStaffLimit>
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<ASSIGNMENT>
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<ubAssignmentType>FACILITY_EAT</ubAssignmentType>
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<szTooltipText>By taking over the armies barracks, you've also taken over the cantina inside. Your mercs can eat here.</szTooltipText>
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<ubStaffLimit>10</ubStaffLimit>
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<sCostPerHour>10</sCostPerHour>
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<sCantinaFoodModifier>500</sCantinaFoodModifier>
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<CONDITIONS>
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</CONDITIONS>
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<MORALE>
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<usChance>500</usChance>
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<bBaseEffect>1</bBaseEffect>
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<ubRange>0</ubRange>
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</MORALE>
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<DRUNK>
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<ubChance>400</ubChance>
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<bBaseEffect>1</bBaseEffect>
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<ubRange>0</ubRange>
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</DRUNK>
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</ASSIGNMENT>
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</FACILITYTYPE>
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</FACILITYTYPES>
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