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- Improved compatibility with different russian JA2 distribs' resources
- International/russian *.npc file format unified, performed conversion on-the-fly - New 1.13 messages' text moved to Text.h/_*Text.cpp - Russian translation fixed/refined git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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-6
@@ -35,10 +35,10 @@
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typedef struct
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{
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#if defined( CRIPPLED_VERSION ) || defined( RUSSIAN )
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UINT8 ubIdentifier[4];
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#endif
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//SB: unify structure for all versions
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// #if defined( CRIPPLED_VERSION ) || defined( RUSSIAN )
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// UINT8 ubIdentifier[4];
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// #endif
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UINT16 fFlags;
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@@ -71,9 +71,10 @@ typedef struct
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UINT16 usGoToGridno;
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INT16 sActionData; // special action value
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#if !defined( CRIPPLED_VERSION ) && !defined( RUSSIAN )
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//SB: unify structure for all versions
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//#if !defined( CRIPPLED_VERSION ) && !defined( RUSSIAN )
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UINT8 ubUnused[4];
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#endif
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//#endif
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} NPCQuoteInfo; // 32 bytes
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