- Improved compatibility with different russian JA2 distribs' resources

- International/russian *.npc file format unified, performed conversion on-the-fly
- New 1.13 messages' text moved to Text.h/_*Text.cpp
- Russian translation fixed/refined

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
bugmonster
2007-11-12 18:40:15 +00:00
parent ed5fb7dec8
commit 574b8e3218
18 changed files with 1983 additions and 1721 deletions
+7 -6
View File
@@ -35,10 +35,10 @@
typedef struct
{
#if defined( CRIPPLED_VERSION ) || defined( RUSSIAN )
UINT8 ubIdentifier[4];
#endif
//SB: unify structure for all versions
// #if defined( CRIPPLED_VERSION ) || defined( RUSSIAN )
// UINT8 ubIdentifier[4];
// #endif
UINT16 fFlags;
@@ -71,9 +71,10 @@ typedef struct
UINT16 usGoToGridno;
INT16 sActionData; // special action value
#if !defined( CRIPPLED_VERSION ) && !defined( RUSSIAN )
//SB: unify structure for all versions
//#if !defined( CRIPPLED_VERSION ) && !defined( RUSSIAN )
UINT8 ubUnused[4];
#endif
//#endif
} NPCQuoteInfo; // 32 bytes