From 578bf094c18a195c7535ad429c22b6e5040f12a9 Mon Sep 17 00:00:00 2001 From: MaddMugsy Date: Thu, 18 Jan 2007 18:49:18 +0000 Subject: [PATCH] -added uiIndex to AmmoStrings.xml (not used in code) -added name to AmmoTypes.xml (not used in code) -added uiIndex to ExplosionData.xml (not used in code) -added a bunch of lookup files for use in xml editor git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@635 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/TableData/AmmoStrings.xml | 42 ++++++++ gamedir/Data-1.13/TableData/AmmoTypes.xml | 27 ++++++ gamedir/Data-1.13/TableData/ExplosionData.xml | 12 +++ .../TableData/Lookup/ArmourClass.xml | 27 ++++++ gamedir/Data-1.13/TableData/Lookup/Cursor.xml | 95 +++++++++++++++++++ .../TableData/Lookup/ExplosionType.xml | 39 ++++++++ .../Data-1.13/TableData/Lookup/ItemClass.xml | 79 +++++++++++++++ .../Data-1.13/TableData/Lookup/MergeType.xml | 35 +++++++ .../TableData/Lookup/SkillCheckType.xml | 67 +++++++++++++ .../TableData/Lookup/WeaponClass.xml | 35 +++++++ .../Data-1.13/TableData/Lookup/WeaponType.xml | 39 ++++++++ 11 files changed, 497 insertions(+) create mode 100644 gamedir/Data-1.13/TableData/Lookup/ArmourClass.xml create mode 100644 gamedir/Data-1.13/TableData/Lookup/Cursor.xml create mode 100644 gamedir/Data-1.13/TableData/Lookup/ExplosionType.xml create mode 100644 gamedir/Data-1.13/TableData/Lookup/ItemClass.xml create mode 100644 gamedir/Data-1.13/TableData/Lookup/MergeType.xml create mode 100644 gamedir/Data-1.13/TableData/Lookup/SkillCheckType.xml create mode 100644 gamedir/Data-1.13/TableData/Lookup/WeaponClass.xml create mode 100644 gamedir/Data-1.13/TableData/Lookup/WeaponType.xml diff --git a/gamedir/Data-1.13/TableData/AmmoStrings.xml b/gamedir/Data-1.13/TableData/AmmoStrings.xml index e0a832c53..e8a382f4c 100644 --- a/gamedir/Data-1.13/TableData/AmmoStrings.xml +++ b/gamedir/Data-1.13/TableData/AmmoStrings.xml @@ -1,170 +1,212 @@ + 0 0 0 + 1 .38 Spc .38 Spc + 2 9x19mm 9x19mm + 3 .45 ACP .45 ACP + 4 .357 Mag .357 Mag + 5 12 gauge 12 gauge + 6 CAWS CAWS + 7 5.45x39mm 5.45x39mm + 8 5.56x45mm 5.56x45mm + 9 7.62x51mm 7.62x51mm + 10 7.62x39mm 7.62x39mm + 11 4.7x33mm 4.7x33mm + 12 5.7x28mm 5.7x28mm + 13 Monster Monster + 14 Rocket Rocket + 15 Dart Dart + 16 flame flame + 17 .50 BMG .50 BMG + 18 9x39mm 9x39mm + 19 4.6x30mm 4.6x30mm + 20 7.62x25mm 7.62x25mm + 21 12.7mm 12.7mm + 22 9x18mm 9x18mm + 23 .40 S&W .40 S&W + 24 7.62x54R 7.62x54R + 25 .338 Lapua .338 LM + 26 .44 Mag .44 Mag + 27 10mm 10mm + 28 12.3x50mm 12.3x50mm + 29 9x21mm 9x21mm + 30 7.62x37mm 7.62x37mm + 31 9mm SP-5 9mm SP-5 + 32 9mm SP-6 9mm SP-6 + 33 5.45x18mm 5.45x18mm + 34 9mm MS 9mm MS + 35 .50 AE .50 AE + 36 .454 Casull .454 Casull + 37 .45 WinMag .45 WinMag + 38 .50 Beowulf .50 Beowulf + 39 .300 WinMag .300 WinMag + 40 7.92x57mm 7.92x57mm + 41 12.7mm Subsonic 12.7mm Sub. diff --git a/gamedir/Data-1.13/TableData/AmmoTypes.xml b/gamedir/Data-1.13/TableData/AmmoTypes.xml index 680dccea6..99bb8e809 100644 --- a/gamedir/Data-1.13/TableData/AmmoTypes.xml +++ b/gamedir/Data-1.13/TableData/AmmoTypes.xml @@ -2,6 +2,7 @@ 0 + Ball 136 4 1 @@ -33,6 +34,7 @@ 1 + HP 24 12 9 @@ -64,6 +66,7 @@ 2 + AP/FMJ 218 8 5 @@ -95,6 +98,7 @@ 3 + SAP 163 8 5 @@ -126,6 +130,7 @@ 4 + Buckshot 125 4 1 @@ -157,6 +162,7 @@ 5 + Flechette 218 8 5 @@ -188,6 +194,7 @@ 6 + Grenade 75 4 1 @@ -219,6 +226,7 @@ 7 + Monster 136 4 1 @@ -250,6 +258,7 @@ 8 + Knife 136 4 1 @@ -281,6 +290,7 @@ 9 + HE 75 4 1 @@ -312,6 +322,7 @@ 10 + HEAT 76 4 1 @@ -343,6 +354,7 @@ 11 + Dart 136 4 1 @@ -374,6 +386,7 @@ 12 + Flame 136 4 1 @@ -405,6 +418,7 @@ 13 + AET 160 8 25 @@ -436,6 +450,7 @@ 14 + Glaser 185 12 21 @@ -467,6 +482,7 @@ 15 + Tracer Ball 144 4 17 @@ -498,6 +514,7 @@ 16 + Tracer FMJ 144 4 17 @@ -529,6 +546,7 @@ 17 + Match Ball 133 4 13 @@ -560,6 +578,7 @@ 18 + Match FMJ 133 4 13 @@ -591,6 +610,7 @@ 19 + Cold Ball 135 4 1 @@ -622,6 +642,7 @@ 20 + Cold HP 71 12 9 @@ -653,6 +674,7 @@ 21 + Cold AP/FMJ 161 8 5 @@ -684,6 +706,7 @@ 22 + Cold SAP 163 8 5 @@ -715,6 +738,7 @@ 23 + Cold Glaser Ball 184 12 21 @@ -746,6 +770,7 @@ 24 + Cold Glaser FMJ 184 12 21 @@ -777,6 +802,7 @@ 25 + Lock Buster 133 4 13 @@ -808,6 +834,7 @@ 26 + Depleted Uranium 186 8 21 diff --git a/gamedir/Data-1.13/TableData/ExplosionData.xml b/gamedir/Data-1.13/TableData/ExplosionData.xml index c85b5c8cc..bd63d4cd2 100644 --- a/gamedir/Data-1.13/TableData/ExplosionData.xml +++ b/gamedir/Data-1.13/TableData/ExplosionData.xml @@ -1,6 +1,7 @@ + 0 0 0 61 @@ -8,6 +9,7 @@ 0 + 1 17 3 61 @@ -16,6 +18,7 @@ 80 + 2 28 5 286 @@ -24,6 +27,7 @@ 80 + 3 24 5 286 @@ -32,6 +36,7 @@ 80 + 4 1 5 61 @@ -40,6 +45,7 @@ 20 + 5 1 18 248 @@ -48,6 +54,7 @@ 80 + 6 1 18 248 @@ -56,6 +63,7 @@ 80 + 7 1 18 248 @@ -64,6 +72,7 @@ 80 + 8 1 18 248 @@ -72,6 +81,7 @@ 80 + 9 1 18 286 @@ -80,6 +90,7 @@ 80 + 10 1 18 325 @@ -88,6 +99,7 @@ 80 + 11 1 5 465 diff --git a/gamedir/Data-1.13/TableData/Lookup/ArmourClass.xml b/gamedir/Data-1.13/TableData/Lookup/ArmourClass.xml new file mode 100644 index 000000000..10af0c37e --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/ArmourClass.xml @@ -0,0 +1,27 @@ + + + + 0 + Helmet + + + 1 + Vest + + + 2 + Leggings + + + 3 + Plate + + + 4 + Monster + + + 5 + Vehicle + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Lookup/Cursor.xml b/gamedir/Data-1.13/TableData/Lookup/Cursor.xml new file mode 100644 index 000000000..5784f9c19 --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/Cursor.xml @@ -0,0 +1,95 @@ + + + + 0 + Invalid + + + 1 + Quest + + + 2 + Punch + + + 3 + Target + + + 4 + Knife + + + 5 + Aid + + + 6 + Toss + + + 8 + Mine + + + 9 + Lockpick + + + 10 + Metal Detector + + + 11 + Crowbar + + + 12 + Surveillance Camera + + + 13 + Camera + + + 14 + Key + + + 15 + Saw + + + 16 + Wirecutter + + + 17 + Remote + + + 18 + Bomb + + + 19 + Repair + + + 20 + Trajectory + + + 21 + Jar + + + 22 + Tin can + + + 23 + Refuel + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Lookup/ExplosionType.xml b/gamedir/Data-1.13/TableData/Lookup/ExplosionType.xml new file mode 100644 index 000000000..8391d8804 --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/ExplosionType.xml @@ -0,0 +1,39 @@ + + + + 0 + Normal + + + 1 + Stun + + + 2 + Tear Gas + + + 3 + Mustard Gas + + + 4 + Flare + + + 5 + Noise + + + 6 + Smoke + + + 7 + Creature Gas + + + 8 + Fire + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Lookup/ItemClass.xml b/gamedir/Data-1.13/TableData/Lookup/ItemClass.xml new file mode 100644 index 000000000..c1eb874f1 --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/ItemClass.xml @@ -0,0 +1,79 @@ + + + + 1 + Nothing + + + 2 + Gun + + + 4 + Knife + + + 8 + Throwing Knife + + + 16 + Launcher + + + 32 + Tentacles + + + 64 + Thrown + + + 128 + Punch + + + 256 + Grenade + + + 512 + Bomb + + + 1024 + Ammo + + + 2048 + Armour + + + 4096 + Medkit + + + 8192 + Kit + + + 16384 + (Unused) + + + 32768 + Face + + + 65536 + Key + + + 268435456 + Misc + + + 536870912 + Money + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Lookup/MergeType.xml b/gamedir/Data-1.13/TableData/Lookup/MergeType.xml new file mode 100644 index 000000000..0f0318e5c --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/MergeType.xml @@ -0,0 +1,35 @@ + + + + 0 + Destruction + + + 1 + Combine + + + 2 + Treat Armour + + + 3 + Explosive + + + 4 + Easy + + + 5 + Electronic + + + 6 + Use Item + + + 7 + Use Item (Hard) + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Lookup/SkillCheckType.xml b/gamedir/Data-1.13/TableData/Lookup/SkillCheckType.xml new file mode 100644 index 000000000..97ba3c798 --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/SkillCheckType.xml @@ -0,0 +1,67 @@ + + + + 0 + None + + + 1 + Lockpick + + + 2 + Elec. Lockpick + + + 3 + Attach Timed Detonator + + + 4 + Attach Remote Detonator + + + 5 + Plant Timed Bomb + + + 6 + Plant Remote Bomb + + + 7 + Open With Crowbar + + + 8 + Smash Door + + + 9 + Disarm Trap + + + 10 + Unjam Gun + + + 11 + Notice Dart + + + 12 + Lie to Queen + + + 13 + Attach Special Item + + + 14 + Attach Special Elec. Item + + + 15 + Disarm Elec. Trap + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Lookup/WeaponClass.xml b/gamedir/Data-1.13/TableData/Lookup/WeaponClass.xml new file mode 100644 index 000000000..5af0d8321 --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/WeaponClass.xml @@ -0,0 +1,35 @@ + + + + 0 + None + + + 1 + Handgun + + + 2 + Submachinegun + + + 3 + Rifle + + + 4 + Machinegun + + + 5 + Shotgun + + + 6 + Knife + + + 7 + Monster + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Lookup/WeaponType.xml b/gamedir/Data-1.13/TableData/Lookup/WeaponType.xml new file mode 100644 index 000000000..cd612e64a --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/WeaponType.xml @@ -0,0 +1,39 @@ + + + + 0 + None + + + 1 + Pistol + + + 2 + Machine Pistol + + + 3 + Submachinegun + + + 4 + Rifle + + + 5 + Sniper Rifle + + + 6 + Assault Rifle + + + 7 + Light Machinegun + + + 8 + Shotgun + + \ No newline at end of file