New feature: guns can be cannibalized via merge, increasing the status of the first gun while lowering that of the second gun.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=350386&#msg_350386

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8426 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-07-25 17:13:43 +00:00
parent 6ce47c4cef
commit 57c9e16523
3 changed files with 116 additions and 26 deletions
+1
View File
@@ -51,6 +51,7 @@ extern BOOLEAN PlaceObjectAtObjectIndex( OBJECTTYPE * pSourceObj, OBJECTTYPE * p
UINT16 CalculateAmmoWeight( UINT16 usGunAmmoItem, UINT16 ubShotsLeft );
UINT16 CalculateObjectWeight( OBJECTTYPE *pObject );
UINT32 GetTotalWeight( SOLDIERTYPE* pSoldier );
UINT32 CalculateCarriedWeight( SOLDIERTYPE * pSoldier );
// CHRISL:
UINT16 CalculateItemSize( OBJECTTYPE *pObject );