diff --git a/Tactical/Overhead Types.h b/Tactical/Overhead Types.h index 3a86994bb..2ca0d5dbc 100644 --- a/Tactical/Overhead Types.h +++ b/Tactical/Overhead Types.h @@ -285,11 +285,11 @@ extern UINT16 giMAXIMUM_NUMBER_OF_PLAYER_VEHICLES; extern UINT16 giMAXIMUM_NUMBER_OF_PLAYER_SLOTS; #define CODE_MAXIMUM_NUMBER_OF_ENEMIES 256 extern UINT16 giMAXIMUM_NUMBER_OF_ENEMIES; -#define CODE_MAXIMUM_NUMBER_OF_CREATURES 40 +#define CODE_MAXIMUM_NUMBER_OF_CREATURES 256 extern UINT16 giMAXIMUM_NUMBER_OF_CREATURES; -#define CODE_MAXIMUM_NUMBER_OF_REBELS 64 +#define CODE_MAXIMUM_NUMBER_OF_REBELS 256 extern UINT16 giMAXIMUM_NUMBER_OF_REBELS; -#define CODE_MAXIMUM_NUMBER_OF_CIVS 40 +#define CODE_MAXIMUM_NUMBER_OF_CIVS 256 extern UINT16 giMAXIMUM_NUMBER_OF_CIVS; // The following should be the largest from the above set of constants.