From 57cc888cd7291d56662a3e6e15aa39bac7ae0b8b Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Thu, 27 Jul 2023 21:30:03 +0300 Subject: [PATCH] Allow more creatures, civs and rebels --- Tactical/Overhead Types.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Tactical/Overhead Types.h b/Tactical/Overhead Types.h index 3a86994bb..2ca0d5dbc 100644 --- a/Tactical/Overhead Types.h +++ b/Tactical/Overhead Types.h @@ -285,11 +285,11 @@ extern UINT16 giMAXIMUM_NUMBER_OF_PLAYER_VEHICLES; extern UINT16 giMAXIMUM_NUMBER_OF_PLAYER_SLOTS; #define CODE_MAXIMUM_NUMBER_OF_ENEMIES 256 extern UINT16 giMAXIMUM_NUMBER_OF_ENEMIES; -#define CODE_MAXIMUM_NUMBER_OF_CREATURES 40 +#define CODE_MAXIMUM_NUMBER_OF_CREATURES 256 extern UINT16 giMAXIMUM_NUMBER_OF_CREATURES; -#define CODE_MAXIMUM_NUMBER_OF_REBELS 64 +#define CODE_MAXIMUM_NUMBER_OF_REBELS 256 extern UINT16 giMAXIMUM_NUMBER_OF_REBELS; -#define CODE_MAXIMUM_NUMBER_OF_CIVS 40 +#define CODE_MAXIMUM_NUMBER_OF_CIVS 256 extern UINT16 giMAXIMUM_NUMBER_OF_CIVS; // The following should be the largest from the above set of constants.