- Reverted the usage of the externalized XML tileset structure (ja2Set.dat.xml) and also removed the additional P4-P9 items

o Disabled the usage, because it seems to cause some problems when loading the maps (reported by Smeagol)
o Now it is possible again to choose if we want the XML tileset structure or the binary one (ja2.ini -> USE_XML_TILESETS)
o If we later need the additional P4-P9 items we can enable it again and have to check carefully what causes the problems

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-04-12 20:53:38 +00:00
parent 83c4ebc8c6
commit 5817dee775
5 changed files with 280 additions and 277 deletions
+7 -7
View File
@@ -588,13 +588,13 @@ UINT16 gNumTilesPerType[ NUMBEROFTILETYPES ] =
THIRDMISS14 - THIRDMISS1 + 1,
WIREFRAMES15 - WIREFRAMES1 + 1,
//MM: New item tileslots start here
P4ITEM5000 - P4ITEM1 + 1,
P5ITEM5000 - P5ITEM1 + 1,
P6ITEM5000 - P6ITEM1 + 1,
P7ITEM5000 - P7ITEM1 + 1,
P8ITEM5000 - P8ITEM1 + 1,
P9ITEM5000 - P9ITEM1 + 1
////MM: New item tileslots start here
// P4ITEM5000 - P4ITEM1 + 1,
// P5ITEM5000 - P5ITEM1 + 1,
// P6ITEM5000 - P6ITEM1 + 1,
// P7ITEM5000 - P7ITEM1 + 1,
// P8ITEM5000 - P8ITEM1 + 1,
// P9ITEM5000 - P9ITEM1 + 1
};