This revision requires GameDir 1873 to work because of a new icon in ItemInfoAdvancedIcons.sti!!!

- Weapons.xml tags <bRecoilX> and <bRecoilY> are now FLOAT type values. This allows to differentiate weapons by smaller steps.
- Items.xml tags <RecoilModifierX> and <RecoilModifierY> are now FLOAT types as well.
- Items.xml tag <PercentRecoilModifier> will now be displayed in UDB advanced tab.
- Item_Settings.ini has new modifiers for gun type specific <bRecoilX> and <bRecoilY>. This allows modders to quickly adjust recoil values for any gun type.
- fixed UDB description for <RecoilModifierX> and <RecoilModifierY>
- All recoil calculations now use FLOAT values for more precision.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2013-11-16 16:55:32 +00:00
parent f986cc1292
commit 5878355d61
23 changed files with 313 additions and 159 deletions
+3
View File
@@ -7492,6 +7492,7 @@ STR16 szUDBAdvStatsTooltipText[]=
L"|M|o|r|a|l|e |M|o|d|i|f|i|e|r",//TODO.translate
L"|D|e|c|a|y |M|o|d|i|f|i|e|r",//TODO.translate
L"|B|e|s|t |L|a|s|e|r |R|a|n|g|e",//TODO.translate
L"|P|e|r|c|e|n|t |R|e|c|o|i|l |M|o|d|i|f|i|e|r", // 65 // TODO.Translate
};
// Alternate tooltip text for weapon Advanced Stats. Just different wording, nothing spectacular.
@@ -7561,6 +7562,7 @@ STR16 szUDBAdvStatsExplanationsTooltipText[]=
L"\n \nThe percentage of the item\nthat will be eaten at once.\n \nLower is better.", // TODO.TRANSLATE
L"\n \nMorale is adjusted by this amount.\n \nHigher is better.", // TODO.TRANSLATE
L"\n \nThis item becomes stale over time.\nIf more then 50% is molded it becomes poisoneous.\nThis is the rate at which mold is generated.\nLower is better.", // TODO.TRANSLATE
L"\n \nWhen attached to a ranged weapon capable\nof Burst or Autofire modes, this item modifies\nthe weapon's Recoil by the listed percentage.\n \nReducing recoil makes it easier to keep the gun's\nmuzzle pointed at the target during a volley.\n \nLower is better.", // TODO.TRANSLATE
};
STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]=
@@ -7617,6 +7619,7 @@ STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]=
L"\n \nÀ chaque tour, la température de l'arme diminue\nde cette valeur.\nLes accessoires des armes peuvent influer\nsur cette valeur.\n \nValeur élevée recommandée.",
L"\n \nSi la température d'une arme dépasse cette valeur,\nelle s'enrayera plus souvent.",
L"\n \nSi la température d'une arme dépasse cette valeur,\nelle se détériorera plus facilement.",
L"\n \nThis weapon's recoil strength is being\nmodified by this percentage value by its ammo,\nattachments, or inherent abilities.\n \nThis has no effect if the weapon lacks both\nBurst and Auto-Fire modes.\n \nReducing recoil makes it easier to keep the gun's\nmuzzle pointed at the target during a volley.\n \nLower is better.", // TODO.Translate
};
// HEADROCK HAM 4: Text for the new CTH indicator.