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This revision requires GameDir 1873 to work because of a new icon in ItemInfoAdvancedIcons.sti!!!
- Weapons.xml tags <bRecoilX> and <bRecoilY> are now FLOAT type values. This allows to differentiate weapons by smaller steps. - Items.xml tags <RecoilModifierX> and <RecoilModifierY> are now FLOAT types as well. - Items.xml tag <PercentRecoilModifier> will now be displayed in UDB advanced tab. - Item_Settings.ini has new modifiers for gun type specific <bRecoilX> and <bRecoilY>. This allows modders to quickly adjust recoil values for any gun type. - fixed UDB description for <RecoilModifierX> and <RecoilModifierY> - All recoil calculations now use FLOAT values for more precision. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7492,6 +7492,7 @@ STR16 szUDBAdvStatsTooltipText[]=
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L"|M|o|r|a|l|e |M|o|d|i|f|i|e|r",//TODO.translate
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L"|D|e|c|a|y |M|o|d|i|f|i|e|r",//TODO.translate
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L"|B|e|s|t |L|a|s|e|r |R|a|n|g|e",//TODO.translate
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L"|P|e|r|c|e|n|t |R|e|c|o|i|l |M|o|d|i|f|i|e|r", // 65 // TODO.Translate
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};
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// Alternate tooltip text for weapon Advanced Stats. Just different wording, nothing spectacular.
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@@ -7561,6 +7562,7 @@ STR16 szUDBAdvStatsExplanationsTooltipText[]=
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L"\n \nThe percentage of the item\nthat will be eaten at once.\n \nLower is better.", // TODO.TRANSLATE
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L"\n \nMorale is adjusted by this amount.\n \nHigher is better.", // TODO.TRANSLATE
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L"\n \nThis item becomes stale over time.\nIf more then 50% is molded it becomes poisoneous.\nThis is the rate at which mold is generated.\nLower is better.", // TODO.TRANSLATE
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L"\n \nWhen attached to a ranged weapon capable\nof Burst or Autofire modes, this item modifies\nthe weapon's Recoil by the listed percentage.\n \nReducing recoil makes it easier to keep the gun's\nmuzzle pointed at the target during a volley.\n \nLower is better.", // TODO.TRANSLATE
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};
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STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]=
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@@ -7617,6 +7619,7 @@ STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]=
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L"\n \nÀ chaque tour, la température de l'arme diminue\nde cette valeur.\nLes accessoires des armes peuvent influer\nsur cette valeur.\n \nValeur élevée recommandée.",
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L"\n \nSi la température d'une arme dépasse cette valeur,\nelle s'enrayera plus souvent.",
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L"\n \nSi la température d'une arme dépasse cette valeur,\nelle se détériorera plus facilement.",
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L"\n \nThis weapon's recoil strength is being\nmodified by this percentage value by its ammo,\nattachments, or inherent abilities.\n \nThis has no effect if the weapon lacks both\nBurst and Auto-Fire modes.\n \nReducing recoil makes it easier to keep the gun's\nmuzzle pointed at the target during a volley.\n \nLower is better.", // TODO.Translate
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};
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// HEADROCK HAM 4: Text for the new CTH indicator.
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