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include cleanup
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+2
-13
@@ -1,36 +1,28 @@
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#include "builddefines.h"
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#include <stdio.h>
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#include "sgp.h"
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#include "gameloop.h"
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#include "Screens.h"
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#include "INIReader.h"
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#include "vobject_blitters.h"
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#include "renderworld.h"
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#include "mousesystem.h"
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#include "sysutil.h"
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#include "worlddef.h"
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#include "Animation Data.h"
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#include "Overhead.h"
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#include "Font Control.h"
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#include "Button System.h"
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#include <himage.h>
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#include <vobject.h>
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#include "Timer Control.h"
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#include "Utilities.h"
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#include "Radar Screen.h"
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#include "Render Dirty.h"
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#include "Sound Control.h"
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#include "Event Pump.h"
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#include "lighting.h"
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#include "Cursor Control.h"
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#include "Music Control.h"
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#include "video.h"
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#include "mapscreen.h"
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#include "Interface Items.h"
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#include "maputility.h"
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#include "strategic.h"
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#include "Dialogue Control.h"
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#include "Text.h"
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#include "laptop.h"
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#include "NPC.h"
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#include "MercTextBox.h"
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#include "Tile Cache.h"
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#include "strategicmap.h"
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@@ -57,8 +49,6 @@
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#include "lua_state.h"
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#include "Interface.h"
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#include "Strategic Town Loyalty.h"
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#include "Soldier Profile.h"
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#include "aim.h"
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#include "mainmenuscreen.h"
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#include "email.h"
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@@ -70,7 +60,6 @@
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#include "ub_config.h"
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#include "Civ Quotes.h"
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#include "LuaInitNPCs.h"
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#include "BriefingRoom_Data.h"
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#include "AimArchives.h"
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