diff --git a/Tactical/Soldier Create.cpp b/Tactical/Soldier Create.cpp index e56cba0e..1dc07aaf 100644 --- a/Tactical/Soldier Create.cpp +++ b/Tactical/Soldier Create.cpp @@ -540,7 +540,7 @@ SOLDIERTYPE* TacticalCreateSoldier( SOLDIERCREATE_STRUCT *pCreateStruct, UINT8 * if( guiCurrentScreen != AUTORESOLVE_SCREEN ) { // also, if an army guy has camouflage, roll to determine whether they start camouflaged - if ( Soldier.bTeam == ENEMY_TEAM ) + if ( ( Soldier.bTeam == ENEMY_TEAM ) || ( Soldier.bTeam == MILITIA_TEAM ) ) { i = FindCamoKit ( &Soldier );