- renamed AC_SUPPRESSOR to AC_MUZZLE

- mercs with average refinement get a morale penalty if they care extremely about refinement and the other merc is a slob or snob
- added code for soldier-specific interrupt modifier
- added belgian and portoguese nationalities
- Fix: race, sexism etc. xml data didn't correctly overwrite PROF.DAT data

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6519 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-10-21 17:57:39 +00:00
parent 8007db56dc
commit 596b08ca70
17 changed files with 56 additions and 3 deletions
+1
View File
@@ -1603,6 +1603,7 @@ public:
INT16 GetAPBonus();
INT8 GetFearResistanceBonus(); // fear resistance lowers shock and morale damage from horror
UINT8 GetMoraleThreshold();
INT16 GetInterruptModifier( UINT8 usDistance );
void SoldierPropertyUpkeep(); // update functions for various properties (updating counters, resetting flags etc.)