- new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information

- increased the object flag size to UINT64, this breaks savegame compatibility

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5869 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-02-23 18:32:55 +00:00
parent 01e2d1b29c
commit 59b2549bd6
38 changed files with 1425 additions and 49 deletions
+13
View File
@@ -473,6 +473,19 @@ typedef struct
INT8 bRegularMilitiaEquipmentQualityModifier;
INT8 bVeteranMilitiaEquipmentQualityModifier;
// Flugente - militia equipment
BOOLEAN fMilitiaUseSectorInventory;
BOOLEAN fMilitiaUseSectorInventory_Armour;
BOOLEAN fMilitiaUseSectorInventory_Face;
BOOLEAN fMilitiaUseSectorInventory_Melee;
BOOLEAN fMilitiaUseSectorInventory_Gun;
BOOLEAN fMilitiaUseSectorInventory_Ammo;
BOOLEAN fMilitiaUseSectorInventory_Grenade;
BOOLEAN fMilitiaUseSectorInventory_Launcher;
UINT16 usMilitiaAmmo_Min;
UINT16 usMilitiaAmmo_Max;
UINT16 usMilitiaAmmo_OptimalMagCount;
// WDS - Improve Tony's and Devin's inventory like BR's
BOOLEAN tonyUsesBRSetting;
BOOLEAN devinUsesBRSetting;