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- new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information
- increased the object flag size to UINT64, this breaks savegame compatibility git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5869 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -49,6 +49,8 @@ BOOLEAN LoadCurrentSectorsInformationFromTempItemsFile();
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// Loads a World Item array from that sectors temp item file
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BOOLEAN LoadWorldItemsFromTempItemFile( INT16 sMapX, INT16 sMapY, INT8 bMapZ, WORLDITEM *pData );
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BOOLEAN SaveWorldItemsToTempItemFile( INT16 sMapX, INT16 sMapY, INT8 bMapZ, UINT32 uiNumberOfItems, WORLDITEM *pData );
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//When the savegame version changes, load the temp files, then immediately save them again in the new format
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BOOLEAN UpdateWorldItemsTempFile( INT16 sMapX, INT16 sMapY, INT8 bMapZ );
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