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Feature improvement:
- If MILITIA_USE_SECTOR_EQUIPMENT is TRUE and you assign a merc to the 'MOVE ITEM' assignment, you can select wether gear that the militia can use should be ignored. - To prevent confusion, 'MOVE ITEM' has been renamed 'GETITEM'. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7517 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -393,7 +393,7 @@ enum
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#define SOLDIER_VIP 0x10000000 //268435456 // soldier is a VIP - the player will likely try to assassinate him
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#define SOLDIER_BODYGUARD 0x20000000 //536870912 // soldier is a bodyguard for a VIP/*
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#define SOLDIER_COVERT_TEMPORARY_OVERT 0x40000000 //1073741824 // we are covert, but just performed a obviously suspicious task. For a short time, we can be uncovered more easily
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//#define WH40K_SOLDIER_KILLTHISTURN 0x80000000 //2147483648 // Soldier is on a kill streak*/
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#define SOLDIER_MOVEITEM_RESTRICTED 0x80000000 //2147483648 // when moving item, this soldier will not pick up equipment the militia might use
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// ----------------------------------------------------------------
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// ------------------- more flags for soldiers --------------------
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