Feature improvement:

- If MILITIA_USE_SECTOR_EQUIPMENT is TRUE and you assign a merc to the 'MOVE ITEM' assignment, you can select wether gear that the militia can use should be ignored.
- To prevent confusion, 'MOVE ITEM' has been renamed 'GETITEM'.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7517 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-09-14 14:02:16 +00:00
parent f46083515d
commit 5a0d93da94
12 changed files with 211 additions and 160 deletions
+1 -1
View File
@@ -393,7 +393,7 @@ enum
#define SOLDIER_VIP 0x10000000 //268435456 // soldier is a VIP - the player will likely try to assassinate him
#define SOLDIER_BODYGUARD 0x20000000 //536870912 // soldier is a bodyguard for a VIP/*
#define SOLDIER_COVERT_TEMPORARY_OVERT 0x40000000 //1073741824 // we are covert, but just performed a obviously suspicious task. For a short time, we can be uncovered more easily
//#define WH40K_SOLDIER_KILLTHISTURN 0x80000000 //2147483648 // Soldier is on a kill streak*/
#define SOLDIER_MOVEITEM_RESTRICTED 0x80000000 //2147483648 // when moving item, this soldier will not pick up equipment the militia might use
// ----------------------------------------------------------------
// ------------------- more flags for soldiers --------------------