Feature improvement:

- If MILITIA_USE_SECTOR_EQUIPMENT is TRUE and you assign a merc to the 'MOVE ITEM' assignment, you can select wether gear that the militia can use should be ignored.
- To prevent confusion, 'MOVE ITEM' has been renamed 'GETITEM'.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7517 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-09-14 14:02:16 +00:00
parent f46083515d
commit 5a0d93da94
12 changed files with 211 additions and 160 deletions
+4 -4
View File
@@ -1847,7 +1847,7 @@ STR16 pAssignmentStrings[] =
L"游击队", //L"M.Militia", //training moving militia units //ham3.6
L"教练", // training a teammate
L"学员", // being trained by someone else
L"搬运物品", // move items
L"Get Item", // get items // TODO.Translate
L"兼职", // L"Staff", // operating a strategic facility //ham3.6
L"用餐", // eating at a facility (cantina etc.)
L"休息", //L"Rest",// Resting at a facility //ham3.6
@@ -1945,7 +1945,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"训练游击队",
L"教练",
L"学员",
L"搬运物品", // move items
L"Get Item", // get items // TODO.Translate
L"兼职",
L"用餐", // eating at a facility (cantina etc.)
L"休养",
@@ -2003,7 +2003,7 @@ STR16 pLongAssignmentStrings[] =
L"训练游击队", //L"Train Mobiles",
L"训练队友",
L"学员",
L"搬运物品", // move items
L"Get Item", // get items // TODO.Translate
L"兼职", //L"Staff Facility",
L"休养", //L"Rest at Facility",
L"审讯俘虏", // L"Interrogate prisoners",
@@ -2140,7 +2140,7 @@ STR16 pAssignMenuStrings[] =
L"无线电扫描", // Flugente: the merc is scanning for patrols in neighbouring sectors
L"告发", // anv: snitch actions
L"训练",
L"搬运物品", // move items
L"Get Item", // get items // TODO.Translate
L"设施", // L"Facility", // the merc is using/staffing a facility //ham3.6
L"取消",
};