diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 97e8fb808..da5ffee40 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -452,6 +452,9 @@ MAXIMUM_MILITIA_SQUAD_SIZE = 20 [JA2 Laptop Settings] +; The maximum number of I.M.P. (B.S.E.) characters, the player can have (Range: 0 - 6). +MAX_IMP_CHARACTERS = 6 + ;****************************************************************************************************************************** ; The following values deal with the IMP merc generation, MIN_ATTRIBUTE_POINT is the lowest ; you can lower an attribute, and the lowest you can lower a skill before it hits zero. @@ -486,12 +489,7 @@ ALL_MERCS_AT_MERC = FALSE ; your IMP Mercs. ; ; CUSTOM_PERSONALITY and CUSTOM_ATTITUDE allow you to specify what personality you want for your IMP -; Merc. This option does not work with USE_RANDOM_PERSONALITY, it won't be random at all. Another Note -; before I get on with the valid settings for these two options, The INI file is NOW read at the beginning -; of the game, so if you want to pick and choose your personalities and attitudes AND use multiple IMPS, you -; Will need to save and exit the game, change the settings and then start the game back up to create the next -; IMP. I WILL FIX THIS by creating another IMP Webpage. But for now, this will have to do. -; +; Merc. ; Here are the valid settings for personalities and Attitudes: ; ; PERSONALITIES: @@ -519,7 +517,6 @@ ALL_MERCS_AT_MERC = FALSE ; COWARD = 9 ;****************************************************************************************************************************** -USE_RANDOM_PERSONALITY = FALSE CUSTOM_PERSONALITY = 0 CUSTOM_ATTITUDE = 0 diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 2bda8a715..f1576bbfa 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -452,6 +452,9 @@ MAXIMUM_MILITIA_SQUAD_SIZE = 20 [JA2 Laptop Settings] +; The maximum number of I.M.P. (B.S.E.) characters, the player can have (Range: 0 - 6). +MAX_IMP_CHARACTERS = 1 + ;****************************************************************************************************************************** ; The following values deal with the IMP merc generation, MIN_ATTRIBUTE_POINT is the lowest ; you can lower an attribute, and the lowest you can lower a skill before it hits zero. @@ -486,12 +489,7 @@ ALL_MERCS_AT_MERC = FALSE ; your IMP Mercs. ; ; CUSTOM_PERSONALITY and CUSTOM_ATTITUDE allow you to specify what personality you want for your IMP -; Merc. This option does not work with USE_RANDOM_PERSONALITY, it won't be random at all. Another Note -; before I get on with the valid settings for these two options, The INI file is NOW read at the beginning -; of the game, so if you want to pick and choose your personalities and attitudes AND use multiple IMPS, you -; Will need to save and exit the game, change the settings and then start the game back up to create the next -; IMP. I WILL FIX THIS by creating another IMP Webpage. But for now, this will have to do. -; +; Merc. ; Here are the valid settings for personalities and Attitudes: ; ; PERSONALITIES: @@ -519,7 +517,6 @@ ALL_MERCS_AT_MERC = FALSE ; COWARD = 9 ;****************************************************************************************************************************** -USE_RANDOM_PERSONALITY = FALSE CUSTOM_PERSONALITY = 0 CUSTOM_ATTITUDE = 0