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- Fix: disease notification should not be visible to the player
- Fix: disease infection happened even though disease feaure was off - Disease Improvement: infection chance by corpse is now affected by age of corpse git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7486 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5250,10 +5250,9 @@ void CorpseMessageBoxCallBack( UINT8 ubExitValue )
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// we might get a disease from this...
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// if the corpse is already rotting, chance of infection is greatly increased
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FLOAT modifier = 1.0f;
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ROTTING_CORPSE *pCorpse = GetCorpseAtGridNo( nextGridNoinSight, level );
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if ( pCorpse->def.ubType == ROTTING_STAGE2 )
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modifier = 5.0f;
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FLOAT modifier = GetCorpseRotFactor( pCorpse );
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HandlePossibleInfection( gpTempSoldier, NULL, INFECTION_TYPE_CONTACT_CORPSE, modifier );
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}
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