From 5b1405b717b81c088f9963f301f7570cbc4c7e71 Mon Sep 17 00:00:00 2001 From: Wanne Date: Sat, 7 Jun 2008 21:20:11 +0000 Subject: [PATCH] - bugfix Bug-ID: 101: No bloodcats in tactical by bloodcats ambush git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2219 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/strategicmap.cpp | 19 +++++++++++++++++-- 1 file changed, 17 insertions(+), 2 deletions(-) diff --git a/Strategic/strategicmap.cpp b/Strategic/strategicmap.cpp index b08964990..24db867bb 100644 --- a/Strategic/strategicmap.cpp +++ b/Strategic/strategicmap.cpp @@ -2084,11 +2084,26 @@ void PrepareLoadedSector() AddSoldierInitListTeamToWorld( CIV_TEAM, 255 ); } - if(is_server && MILITIA_ENABLED==1) + if (is_networked) + { + if(is_server && MILITIA_ENABLED==1) + AddSoldierInitListTeamToWorld( MILITIA_TEAM, 255 ); + } + else + { AddSoldierInitListTeamToWorld( MILITIA_TEAM, 255 ); + } - if(is_server && CREATURE_ENABLED==1) + if (is_networked) + { + if(is_server && CREATURE_ENABLED==1) + AddSoldierInitListBloodcats(); + } + else + { AddSoldierInitListBloodcats(); + } + //Creatures are only added if there are actually some of them. It has to go through some //additional checking.