diff --git a/TacticalAI/AIMain.cpp b/TacticalAI/AIMain.cpp index 3553ed181..489faff1f 100644 --- a/TacticalAI/AIMain.cpp +++ b/TacticalAI/AIMain.cpp @@ -1470,7 +1470,7 @@ void CancelAIAction(SOLDIERTYPE *pSoldier, UINT8 ubForce) ActionDone(pSoldier); // sevenfm: reset next action - if(!AreInMeanwhile()) + if(!AreInMeanwhile() && pSoldier->ubProfile == NO_PROFILE) { pSoldier->aiData.bNextAction = AI_ACTION_NONE; pSoldier->aiData.usNextActionData = 0;