New animations: added animations for crouched walking with weapons aimed for all merc bodytypes (made by Taro)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8496 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-10-15 17:10:49 +00:00
parent d701f26919
commit 5bdd23ac13
10 changed files with 310 additions and 48 deletions
+9
View File
@@ -4920,6 +4920,9 @@ void SetMovementModeCursor( SOLDIERTYPE *pSoldier )
///ddd quick fix for losed cursor {
case SWATTING_WK:
///ddd quick fix for losed cursor }
case CROUCHEDMOVE_RIFLE_READY:
case CROUCHEDMOVE_PISTOL_READY:
case CROUCHEDMOVE_DUAL_READY:
guiNewUICursor = MOVE_SWAT_UICURSOR;
break;
@@ -4980,6 +4983,12 @@ void SetConfirmMovementModeCursor( SOLDIERTYPE *pSoldier, BOOLEAN fFromMove )
break;
case SWATTING:
case SIDE_STEP_CROUCH_RIFLE:
case SIDE_STEP_CROUCH_PISTOL:
case SIDE_STEP_CROUCH_DUAL:
case CROUCHEDMOVE_RIFLE_READY:
case CROUCHEDMOVE_PISTOL_READY:
case CROUCHEDMOVE_DUAL_READY:
guiNewUICursor = ALL_MOVE_SWAT_UICURSOR;
break;