Bugfixes (by Flugente)

- added a flag that drastically lowers the time needed for drug evaluations
- FIX: fixed a but that could lead to iron sights be used although they were forbidden
- FIX: scopes/sights are also selectable if they do not have a magnification factor (1.0 is used)
- FIX: sector cooldown to zero didn't work as intended

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5372 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-07-09 08:50:26 +00:00
parent 66a2a41f7d
commit 5c3115d743
7 changed files with 82 additions and 18 deletions
+5
View File
@@ -13434,6 +13434,11 @@ void GetScopeLists( OBJECTTYPE * pObj, std::map<INT8, OBJECTTYPE*>& arScopeMap
if ( IsAttachmentClass(iter->usItem, AC_SCOPE|AC_SIGHT|AC_IRONSIGHT ) )
{
FLOAT magfactor = Item[iter->usItem].scopemagfactor;
// fix: if there is no scopemagfactor (or suspiciously small one), assume it to be 1.0f
if ( magfactor < 0.1f )
magfactor = 1.0f;
BOOLEAN isplaced = false;
for (INT8 i = USE_BEST_SCOPE; i < NUM_SCOPE_MODES; ++i)