- added sector variation (see "TableData\Map\AltSectors.xml")

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Lesh
2006-10-04 16:24:46 +00:00
parent 4341409ded
commit 5ccf99a069
3 changed files with 187 additions and 2 deletions
+4 -1
View File
@@ -67,6 +67,7 @@ typedef PARSE_STAGE;
#define EXPLOSIONDATAFILENAME "ExplosionData.xml"
#define CITYTABLEFILENAME "Map\\Cities.xml"
#define MOVEMENTCOSTFILENAME "Map\\MovementCosts.xml"
#define ALTSECTORSFILENAME "Map\\AltSectors.xml"
// WANNE: drops filename
#define ENEMYWEAPONDROPSFILENAME "EnemyWeaponDrops.xml"
@@ -151,8 +152,10 @@ extern BOOLEAN WriteBurstSoundArray();
extern BOOLEAN ReadInExplosionDataStats(STR fileName);
extern BOOLEAN WriteExplosionDataStats();
//Lesh: strategic movement costs
//Lesh: strategic movement costs and alternative sectors table
extern BOOLEAN ReadInStrategicMovementCosts(STR fileName);
extern BOOLEAN WriteInStrategicMovementCosts(STR fileName);
extern BOOLEAN ReadInAltSectors(STR fileName);
extern BOOLEAN WriteInAltSectors(STR fileName);
#endif