Correct variables from INT8 to INT16

This commit is contained in:
Asdow
2024-11-09 22:52:21 +02:00
parent fdd6859726
commit 5cf0ef4bde
8 changed files with 170 additions and 170 deletions
+1 -1
View File
@@ -1543,7 +1543,7 @@ public:
///////////////////////////////////////////////////////
// Flugente: this was the location of required variables required for the now removed poison feature. They can be used again
UINT8 ubMilitiaAssists; // Flugente: stores militia assists
INT8 sNonNPCTraderID; // Flugente: we can set up non-NPC soldiers to be merchants, we store their dealer id here (value > 0 means arms dealer entry x)
INT8 sNonNPCTraderID; // Flugente: we can set up non-NPC soldiers to be merchants, we store their dealer id here (value > 0 means arms dealer entry x)
//INT8 bUnusedINT8_3;
UINT16 usDragPersonID; // Flugente: id of person we are dragging