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Correct variables from INT8 to INT16
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@@ -1543,7 +1543,7 @@ public:
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///////////////////////////////////////////////////////
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// Flugente: this was the location of required variables required for the now removed poison feature. They can be used again
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UINT8 ubMilitiaAssists; // Flugente: stores militia assists
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INT8 sNonNPCTraderID; // Flugente: we can set up non-NPC soldiers to be merchants, we store their dealer id here (value > 0 means arms dealer entry x)
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INT8 sNonNPCTraderID; // Flugente: we can set up non-NPC soldiers to be merchants, we store their dealer id here (value > 0 means arms dealer entry x)
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//INT8 bUnusedINT8_3;
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UINT16 usDragPersonID; // Flugente: id of person we are dragging
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