From 5d5dd0defa4c2b7cf6b1fb4b56c5a239e483ac5d Mon Sep 17 00:00:00 2001 From: Wanne Date: Wed, 29 Feb 2012 00:56:21 +0000 Subject: [PATCH] MERGED bugfixes from revision: 4927 - Bugfix: IMP pool already reduced before actual payment & character creation are done (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4976 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Laptop/IMP Confirm.cpp | 2 ++ Laptop/IMP Finish.cpp | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Laptop/IMP Confirm.cpp b/Laptop/IMP Confirm.cpp index 3d61090c7..5f2b6514f 100644 --- a/Laptop/IMP Confirm.cpp +++ b/Laptop/IMP Confirm.cpp @@ -346,6 +346,8 @@ void BtnIMPConfirmYes(GUI_BUTTON *btn,INT32 reason) return; } + CreateACharacterFromPlayerEnteredStats( ); + // line moved by CJC Nov 28 2002 to AFTER the check for money LaptopSaveInfo.fIMPCompletedFlag = TRUE; diff --git a/Laptop/IMP Finish.cpp b/Laptop/IMP Finish.cpp index abe03141b..db75e2bff 100644 --- a/Laptop/IMP Finish.cpp +++ b/Laptop/IMP Finish.cpp @@ -327,7 +327,7 @@ void BtnIMPFinishDoneCallback(GUI_BUTTON *btn,INT32 reason) { btn->uiFlags&=~(BUTTON_CLICKED_ON); iCurrentImpPage = IMP_CONFIRM; - CreateACharacterFromPlayerEnteredStats( ); + //CreateACharacterFromPlayerEnteredStats( ); fButtonPendingFlag = TRUE; iCurrentProfileMode = IMP__REGISTRY; fFinishedCharGeneration = FALSE;