Merged from revision: 7262

Fixes (by anv)
- fix: comparison feature would sometimes show comparison with empty sector inventory slots,
- fix: enemy taunts aimed at NOBODY could cause out of range,
- fix: list of boxers fought per day is properly reset when fight club reopens,
- fix: Van Haussen won't offer a fight or accept bets if all boxers are dead (even if our mercs stand on corpses),
- fix: boxing opponents won't try to call reinforcements any more.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7263 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-06-03 18:42:29 +00:00
parent 89deae89b2
commit 5d5e02f207
14 changed files with 95 additions and 71 deletions
+4 -2
View File
@@ -436,7 +436,8 @@ BOOLEAN BoxerAvailable( void )
{
if ( gubBoxerID[ ubLoop ] != NOBODY && !gfBoxerFought[ ubLoop ] )
{
return( TRUE );
if( MercPtrs[ gubBoxerID[ ubLoop ] ]->bActive && MercPtrs[ gubBoxerID[ ubLoop ] ]->bInSector && MercPtrs[ gubBoxerID[ ubLoop ] ]->stats.bLife >= OKLIFE )
return( TRUE );
}
}
@@ -453,7 +454,8 @@ UINT8 BoxersAvailable( void )
{
if ( gubBoxerID[ ubLoop ] != NOBODY && !gfBoxerFought[ ubLoop ] )
{
++ubCount;
if( MercPtrs[ gubBoxerID[ ubLoop ] ]->bActive && MercPtrs[ gubBoxerID[ ubLoop ] ]->bInSector && MercPtrs[ gubBoxerID[ ubLoop ] ]->stats.bLife >= OKLIFE )
++ubCount;
}
}