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Merged from revision: 7262
Fixes (by anv) - fix: comparison feature would sometimes show comparison with empty sector inventory slots, - fix: enemy taunts aimed at NOBODY could cause out of range, - fix: list of boxers fought per day is properly reset when fight club reopens, - fix: Van Haussen won't offer a fight or accept bets if all boxers are dead (even if our mercs stand on corpses), - fix: boxing opponents won't try to call reinforcements any more. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7263 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1053,8 +1053,13 @@ BOOLEAN LoadCivQuotesFromLoadGameFile( HWFILE hFile )
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//--------------------------------------------------------------
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// anv: start enemy taunt with probabilty depending on taunt settings
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void PossiblyStartEnemyTaunt( SOLDIERTYPE *pCiv, TAUNTTYPE iTauntType, SOLDIERTYPE *pTarget )
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void PossiblyStartEnemyTaunt( SOLDIERTYPE *pCiv, TAUNTTYPE iTauntType, UINT32 uiTargetID )
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{
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SOLDIERTYPE *pTarget = NULL;
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if( uiTargetID != NOBODY )
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{
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pTarget = MercPtrs[uiTargetID];
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}
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if (is_networked) // No taunts in multiplayer
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return;
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