From 5e2dac40e09a812054834e748e6b572a1bedd028 Mon Sep 17 00:00:00 2001 From: Flugente Date: Fri, 29 Sep 2017 19:47:42 +0000 Subject: [PATCH] New: if REDUCED_INSTANT_DEATH is TRUE, damage from guns/knives that would normally instantly kill non-comatose player-controlled mercs is lowered so that they instead fall into a coma (and can be saved by other mercs) (by sevenfm) git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2391 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index e1a8e4215..134f246d2 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -2091,6 +2091,15 @@ CAMO_KIT_USABLE_AREA = 5 ENHANCED_CLOSE_COMBAT_SYSTEM = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; If a non-comatose player-controlled merc receives damage that would kill them outright, damage is instead lowered so that they only fall +; into a coma. This only works if the damage is inflicted via gun or knife, and did not cause a death animation. +; +; Activating this makes the game easier. +;------------------------------------------------------------------------------------------------------------------------------ + +REDUCED_INSTANT_DEATH = FALSE + ;------------------------------------------------------------------------------------------------------------------------------ ; When you compleet any quest in game, every (conscious) merc in the sector will be awarded by a certain amount of ; experience points. This amount is counted as times . Setting this to zero