Fix: no bullet when not targetting a soldier

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5992 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-04-10 22:52:35 +00:00
parent 3d0be8101c
commit 5e5103635a
2 changed files with 10 additions and 4 deletions
-2
View File
@@ -259,8 +259,6 @@ void HandleEndTurnDrugAdjustments( SOLDIERTYPE *pSoldier )
// We test for every 'pure' drug separately
for (cnt = DRUG_TYPE_ADRENALINE; cnt < DRUG_TYPE_MAX; ++cnt)
{
UINT32 drugtestflag = (1 << cnt); // comparing with this flag will determine the drug
// omit DRUG_TYPE_REGENERATION, because that is checked afterwards separately
if ( cnt == DRUG_TYPE_REGENERATION )
continue;