From 5e7c6490a3b30df5f586a2e303f00c24169ff6b2 Mon Sep 17 00:00:00 2001 From: Flugente Date: Fri, 27 Feb 2015 23:06:41 +0000 Subject: [PATCH] New Trait: SURVIVAL (new minor trait) gets the non-weapon parts of the ranger trait. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2213 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Skills_Settings.INI | 57 +++++++++--------- gamedir/Data-1.13/TableData/Backgrounds.xml | 2 +- .../TableData/Inventory/IMPItemChoices.xml | 58 ++++++++++++++++++- gamedir/Data-1.13/TableData/MercProfiles.xml | 21 +++---- 4 files changed, 97 insertions(+), 41 deletions(-) diff --git a/gamedir/Data-1.13/Skills_Settings.INI b/gamedir/Data-1.13/Skills_Settings.INI index cfa8fca9e..9f39bffee 100644 --- a/gamedir/Data-1.13/Skills_Settings.INI +++ b/gamedir/Data-1.13/Skills_Settings.INI @@ -224,34 +224,6 @@ FIRING_SPEED_BONUS_SHOTGUNS = 10 ; restriction ON for this to make sense) POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS = 1 -; Strategic map travel speed increased by a percentage if a ranger is present in group -GROUP_TIME_SPENT_FOR_TRAVELLING_BY_FOOT_REDUCTION = 20 -GROUP_TIME_SPENT_FOR_TRAVELLING_IN_VEHICLE_REDUCTION = 10 -; Maximum of above travel time bonuses that can be stacked for one group (1 Hunter = 1 bonus, 1 Ranger = 2 bonuses, -; 1 Ranger + 1 Hunter = 3 bonuses etc.) -MAX_STACKABLE_LESS_TRAVEL_TIME_BONUSES = 2 - -; Percentage reduction of stamina burn when travelling -; (This only applies for ranger himself.) -ENERGY_SPENT_TRAVEL_REDUCTION = 35 - -; Percentage of weather penalties reduced -WEATHER_PENALTIES_REDUCTION = 25 - -; Percentage of ranger camouflage effectiveness increased -; -;CAMO_EFFECTIVENESS_BONUS_PERCENT = 10 - -; Camouflage wear out percentage speed reduction -CAMO_WORNOUT_SPEED_REDUCTION = 50 - -; Rangers can look out for tracks of people. This can be activated in the [Ctrl] + [C] menu. -; This is the maximum range at which one can spot tracks. -TRACKER_MAX_RANGE = 30 - -; per level of the trait, we can spot tracks at up to TRACKER_ABILITY % of TRACKER_MAX_RANGE. Values from 0 to 50, default 30. -TRACKER_ABILITY = 30 - ;****************************************************************************************************************************** ;****************************************************************************************************************************** [Gunslinger] @@ -836,4 +808,31 @@ HEARING_RANGE_BONUS = 1 PRISON_SNITCH_INTERROGATION_MULTIPLIER = 3.0 ; Undercover snitch guarding effectivness multiplier (compared to normal guards) (0.0 - 10.0) -PRISON_SNITCH_GUARD_STRENGTH_MULTIPLIER = 3.0 \ No newline at end of file +PRISON_SNITCH_GUARD_STRENGTH_MULTIPLIER = 3.0 + +;****************************************************************************************************************************** +;****************************************************************************************************************************** +[Survival] + +; Strategic map travel speed increased by a percentage if a survivalist is present in group +GROUP_TIME_SPENT_FOR_TRAVELLING_BY_FOOT_REDUCTION = 30 +GROUP_TIME_SPENT_FOR_TRAVELLING_IN_VEHICLE_REDUCTION = 15 +; Maximum of above travel time bonuses that can be stacked for one group (1 Survival = 1 bonus, 2 Survival = 2 bonuses etc.) +MAX_STACKABLE_LESS_TRAVEL_TIME_BONUSES = 2 + +; Percentage reduction of stamina burn when travelling +; (This only applies for survivalist himself.) +ENERGY_SPENT_TRAVEL_REDUCTION = 50 + +; Percentage of weather penalties reduced +WEATHER_PENALTIES_REDUCTION = 35 + +; Camouflage wear out percentage speed reduction +CAMO_WORNOUT_SPEED_REDUCTION = 75 + +; Survivalists can look out for tracks of people. This can be activated in the [Ctrl] + [C] menu. +; This is the maximum range at which one can spot tracks. +TRACKER_MAX_RANGE = 30 + +; per level of the trait, we can spot tracks at up to TRACKER_ABILITY % of TRACKER_MAX_RANGE. Values from 0 to 50, default 30. +TRACKER_ABILITY = 30 \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Backgrounds.xml b/gamedir/Data-1.13/TableData/Backgrounds.xml index 0e127faf0..619fc5644 100644 --- a/gamedir/Data-1.13/TableData/Backgrounds.xml +++ b/gamedir/Data-1.13/TableData/Backgrounds.xml @@ -2152,7 +2152,7 @@ B-Movie Star Target of thrown popcorn in cinemas around the world, scoffed by critics yet adored by loyal fans. 20 - 10 + 20 5 1 1 diff --git a/gamedir/Data-1.13/TableData/Inventory/IMPItemChoices.xml b/gamedir/Data-1.13/TableData/Inventory/IMPItemChoices.xml index 16a480a89..373660e84 100644 --- a/gamedir/Data-1.13/TableData/Inventory/IMPItemChoices.xml +++ b/gamedir/Data-1.13/TableData/Inventory/IMPItemChoices.xml @@ -2858,7 +2858,7 @@ 51 - Vox Operator + Radio Operator 1 1 1697 @@ -2914,6 +2914,62 @@ 52 + Survival + 3 + 2 + 205 + 1027 + 1028 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + + + 53 Sidearm 8 1 diff --git a/gamedir/Data-1.13/TableData/MercProfiles.xml b/gamedir/Data-1.13/TableData/MercProfiles.xml index b9a2ae967..c651e1deb 100644 --- a/gamedir/Data-1.13/TableData/MercProfiles.xml +++ b/gamedir/Data-1.13/TableData/MercProfiles.xml @@ -68,6 +68,7 @@ + @@ -1089,7 +1090,7 @@ 9 0 14 - 4 + 23 0 7 6 @@ -1184,8 +1185,8 @@ 9 15 4 - 4 - 14 + 14 + 23 255 255 255 @@ -16100,7 +16101,7 @@ 0 10 15 - 4 + 5 5 10 14 @@ -16385,9 +16386,9 @@ 0 8 15 - 4 + 1 4 - 1 + 23 175 255 255 @@ -17145,9 +17146,9 @@ 0 15 13 - 4 - 4 - 11 + 11 + 14 + 23 255 255 255 @@ -21967,7 +21968,7 @@ 0 9 9 - 4 + 23 14 15 59