diff --git a/Tactical/UI Cursors.h b/Tactical/UI Cursors.h index 54ca1006..c74a1804 100644 --- a/Tactical/UI Cursors.h +++ b/Tactical/UI Cursors.h @@ -3,10 +3,10 @@ #define REFINE_PUNCH_1 0 -#define REFINE_PUNCH_2 gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedPunches : 6 +#define REFINE_PUNCH_2 (gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedPunches*2 : 6) #define REFINE_KNIFE_1 0 -#define REFINE_KNIFE_2 gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedBladedAttackes : 6 +#define REFINE_KNIFE_2 (gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedBladedAttackes*2 : 6) UINT8 GetProperItemCursor( UINT8 ubSoldierID, UINT16 ubItemIndex, INT32 usMapPos, BOOLEAN fActivated );