diff --git a/Tactical/Soldier Control.cpp b/Tactical/Soldier Control.cpp index a6cfe229b..2ac8e6400 100644 --- a/Tactical/Soldier Control.cpp +++ b/Tactical/Soldier Control.cpp @@ -15930,7 +15930,7 @@ BOOLEAN SOLDIERTYPE::RecognizeAsCombatant( UINT8 ubTargetID ) return TRUE; // check for for vehicles and creatures... weird things happen - if ( IsVehicle( pSoldier ) || IsVehicle( this ) || pSoldier->bTeam == CREATURE_TEAM || this->bTeam == CREATURE_TEAM ) + if ( IsVehicle( pSoldier ) || pSoldier->bTeam == CREATURE_TEAM || this->bTeam == CREATURE_TEAM ) return TRUE; // if from same team, do not uncover