mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
New option NEW_RANDOM (default TRUE) enables new code for random number generation.
Fixed PreRandom(1) bug in AddPlacementToWorld. AddPossiblePendingEnemiesToBattle: use Random(4) instead of GetRndNum(3) for random insertion code. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8747 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -548,6 +548,8 @@ typedef struct
|
||||
|
||||
// sevenfm: enemy gun jams
|
||||
BOOLEAN fEnemyJams;
|
||||
// use new code for random
|
||||
BOOLEAN fNewRandom;
|
||||
|
||||
// WDS - Improve Tony's and Devin's inventory like BR's
|
||||
// silversurfer: not used anymore, see "Tactical\XML_Merchants.cpp" for "useBRSetting"
|
||||
|
||||
Reference in New Issue
Block a user