New feature: mercs can drag people and corpses

Requires GameDir >= r2386.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-09-17 22:16:30 +00:00
parent 5becfe9004
commit 6031257dcd
26 changed files with 621 additions and 97 deletions
+2 -1
View File
@@ -2060,7 +2060,7 @@ void LoadGameExternalOptions()
gGameExternalOptions.fEnemyHeliActive = iniReader.ReadBoolean( "Enemy Helicopter Settings", "ENEMYHELI_ACTIVE", TRUE );
gGameExternalOptions.usEnemyHeliMinimumProgress = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_DEFINITE_UNLOCK_AT_PROGRESS", 30, 0, 100 );
gGameExternalOptions.gEnemyHeliMaxHP = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_HP", 100, 1, 500 );
gGameExternalOptions.gEnemyHeliMaxHP = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_HP", 100, 1, 255 );
gGameExternalOptions.gEnemyHeliTimePerHPRepair = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_HP_REPAIRTIME", 6, 1, 20 );
gGameExternalOptions.gEnemyHeliCostPerRepair1HP = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_HP_COST", 200, 10, 1000 );
gGameExternalOptions.gEnemyHeliMaxFuel = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_FUEL", 50, 25, 200 );
@@ -3151,6 +3151,7 @@ void LoadItemSettings()
// ------------ MISC MODIFIERS --------------
gItemSettings.fShieldMovementAPCostModifier = iniReader.ReadFloat ("Misc Settings", "SHIELD_MOVEMENT_APCOST_MODIFIER", 1.7f, 1.0f, 10.0f );
gItemSettings.fDragAPCostModifier = iniReader.ReadFloat ("Misc Settings", "DRAG_MOVEMENT_APCOST_MODIFIER", 1.5f, 1.0f, 10.0f );
}
INT16 DynamicAdjustAPConstants(INT16 iniReadValue, INT16 iniDefaultValue, BOOLEAN reverse)