New feature: mercs can drag people and corpses

Requires GameDir >= r2386.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-09-17 22:16:30 +00:00
parent 5becfe9004
commit 6031257dcd
26 changed files with 621 additions and 97 deletions
+1 -1
View File
@@ -52,7 +52,7 @@ extern BOOLEAN PlaceObjectAtObjectIndex( OBJECTTYPE * pSourceObj, OBJECTTYPE * p
UINT16 CalculateAmmoWeight( UINT16 usGunAmmoItem, UINT16 ubShotsLeft );
UINT16 CalculateObjectWeight( OBJECTTYPE *pObject );
UINT32 GetTotalWeight( SOLDIERTYPE* pSoldier );
UINT32 CalculateCarriedWeight( SOLDIERTYPE * pSoldier );
UINT32 CalculateCarriedWeight( SOLDIERTYPE * pSoldier, BOOLEAN fConsiderDragging = FALSE );
// CHRISL:
UINT16 CalculateItemSize( OBJECTTYPE *pObject );