mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
New feature: mercs can drag people and corpses
Requires GameDir >= r2386. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -168,6 +168,7 @@ enum
|
||||
SKILLMENU_X_MILITIA,
|
||||
SKILLMENU_ALL_MILITIA,
|
||||
SKILLMENU_MORE,
|
||||
SKILLMENU_CORPSES,
|
||||
};
|
||||
|
||||
extern STR16 pSkillMenuStrings[]; //Flugente
|
||||
@@ -2637,6 +2638,9 @@ enum
|
||||
TEXT_SKILL_DENIAL_NODEMON,
|
||||
TEXT_SKILL_DENIAL_GUNTRAIT,
|
||||
TEXT_SKILL_DENIAL_AIMEDGUN,
|
||||
TEXT_SKILL_DENIAL_PRONEPERSONORCORPSE,
|
||||
TEXT_SKILL_DENIAL_CROUCH,
|
||||
TEXT_SKILL_DENIAL_FREEHANDS,
|
||||
|
||||
TEXT_SKILL_DENIAL_MAX,
|
||||
};
|
||||
|
||||
@@ -2783,9 +2783,6 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"聚焦", //L"Focus",
|
||||
|
||||
// radio operator
|
||||
L"火炮攻击", //L"Artillery Strike",
|
||||
L"通讯干扰", //L"Jam communications",
|
||||
@@ -2796,24 +2793,25 @@ STR16 pTraitSkillsMenuStrings[] =
|
||||
|
||||
// various
|
||||
L"侦查员",
|
||||
L"聚焦", //L"Focus",
|
||||
L"Drag", // TODO.Translate
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"提高中断修正 (malus outside of area)", //L"Increase interrupt modifier (malus outside of area)", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"命令某分区发动火炮攻击。", //L"Order an artillery strike from sector...",
|
||||
L"所有通讯频率加入空白噪音,阻断正常通讯。", //L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"查找干扰信号源。", //L"Scan for jamming signals.",
|
||||
L"使用无线电设备持续监听敌军动向。", //L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"从邻区呼叫支援。", //L"Call in reinforcements from neighbouring sectors.",
|
||||
L"关闭无线电设备以节约电池。", //L"Turn off radio set to save batteries.",
|
||||
L"Turn off radio set.", // TODO.Translate
|
||||
|
||||
// various
|
||||
L"侦查一个区域,友军狙击手在瞄准你所观察到的目标时会增加命中率值。",
|
||||
L"提高中断修正 (malus outside of area)", //L"Increase interrupt modifier (malus outside of area)",
|
||||
L"Drag a person or corpse while you move.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2829,6 +2827,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - 恶魔的财产\n", //L" - posession by a demon"
|
||||
L" - 与枪有关的特长\n", //L" - a gun-related trait\n",
|
||||
L" - 针对枪\n", //L" - aimed gun\n",
|
||||
L" - prone person or corpse next to merc\n", // TODO.Translate
|
||||
L" - crouched position\n",
|
||||
L" - free main hand\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] =
|
||||
@@ -2840,6 +2841,7 @@ STR16 pSkillMenuStrings[] =
|
||||
L"所有民兵",
|
||||
|
||||
L"More",
|
||||
L"Corpse: %s", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 pSnitchMenuStrings[] =
|
||||
|
||||
@@ -2782,9 +2782,6 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// sniper
|
||||
L"Focus", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
@@ -2795,24 +2792,25 @@ STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
|
||||
// various
|
||||
L"Spotter", // TODO.Translate
|
||||
L"Focus",
|
||||
L"Drag",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Increase interrupt modifier (malus outside of area)", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement.",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
L"Turn off radio set.", // TODO.Translate
|
||||
|
||||
// various
|
||||
L"Observe an area, granting allied snipers a bonus to cth on anything you see.", // TODO.Translate
|
||||
L"Increase interrupt modifier (penalty outside of area).", // TODO.Translate
|
||||
L"Drag a person or corpse while you move.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2828,6 +2826,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - possession by a demon",
|
||||
L" - a gun-related trait\n", // TODO.Translate
|
||||
L" - aimed gun\n",
|
||||
L" - prone person or corpse next to merc\n", // TODO.Translate
|
||||
L" - crouched position\n",
|
||||
L" - free main hand\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] = // TODO.Translate
|
||||
@@ -2839,6 +2840,7 @@ STR16 pSkillMenuStrings[] = // TODO.Translate
|
||||
L"All Militia",
|
||||
|
||||
L"More",
|
||||
L"Corpse: %s", // TODO.Translate
|
||||
};
|
||||
|
||||
// TODO.Translate
|
||||
|
||||
@@ -2794,6 +2794,7 @@ STR16 pTraitSkillsMenuStrings[] =
|
||||
// various
|
||||
L"Spotter",
|
||||
L"Focus",
|
||||
L"Drag",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
@@ -2805,11 +2806,12 @@ STR16 pTraitSkillsMenuDescStrings[] =
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement.",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
L"Turn off radio set.",
|
||||
|
||||
// various
|
||||
L"Observe an area, granting allied snipers a bonus to cth on anything you see.",
|
||||
L"Increase interrupt modifier (penalty outside of area)",
|
||||
L"Increase interrupt modifier (penalty outside of area).",
|
||||
L"Drag a person or corpse while you move.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2825,6 +2827,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - possession by a demon\n",
|
||||
L" - a gun-related trait\n",
|
||||
L" - aimed gun\n",
|
||||
L" - prone person or corpse next to merc\n",
|
||||
L" - crouched position\n",
|
||||
L" - free main hand\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] =
|
||||
@@ -2836,6 +2841,7 @@ STR16 pSkillMenuStrings[] =
|
||||
L"All Militia",
|
||||
|
||||
L"More",
|
||||
L"Corpse: %s",
|
||||
};
|
||||
|
||||
STR16 pSnitchMenuStrings[] =
|
||||
|
||||
@@ -2791,9 +2791,6 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Focus", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Tir d'artillerie",
|
||||
L"Brouiller les communications",
|
||||
@@ -2804,24 +2801,25 @@ STR16 pTraitSkillsMenuStrings[] =
|
||||
|
||||
// various
|
||||
L"Guetteur",
|
||||
L"Focus", // TODO.Translate
|
||||
L"Drag",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Increase interrupt modifier (malus outside of area)", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Ordonner un tir d'artillerie au secteur...",
|
||||
L"Brouiller toutes les fréquences radios pour rendre les communications impossibles.",
|
||||
L"Pour trouver une fréquence émettrice.",
|
||||
L"Utiliser votre radio pour connaître les mouvements de l'ennemi.",
|
||||
L"Appeler des renforts des secteurs voisins.",
|
||||
L"Éteindre la radio pour économiser la batterie.",
|
||||
L"Éteindre la radio.",
|
||||
|
||||
// various
|
||||
L"Observer une zone avec un tireur d'élite donne un bonus de CDT sur tout ce que vous voyez.",
|
||||
L"Increase interrupt modifier (penalty outside of area).", // TODO.Translate
|
||||
L"Drag a person or corpse while you move.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2837,6 +2835,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - possession par un démon",
|
||||
L" - a gun-related trait\n", // TODO.Translate
|
||||
L" - aimed gun\n",
|
||||
L" - prone person or corpse next to merc\n", // TODO.Translate
|
||||
L" - crouched position\n",
|
||||
L" - free main hand\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] =
|
||||
@@ -2848,6 +2849,7 @@ STR16 pSkillMenuStrings[] =
|
||||
L"Tous",
|
||||
|
||||
L"More", // TODO.Translate
|
||||
L"Corpse: %s", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 pSnitchMenuStrings[] =
|
||||
|
||||
@@ -2786,9 +2786,6 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Fokus",
|
||||
|
||||
// radio operator
|
||||
L"Artillerie befehligen",
|
||||
L"Kommunikation stören",
|
||||
@@ -2799,24 +2796,25 @@ STR16 pTraitSkillsMenuStrings[] =
|
||||
|
||||
// various
|
||||
L"Spotter",
|
||||
L"Fokus",
|
||||
L"Greifen",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Increase interrupt modifier (malus outside of area)", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Artillerieschlag befehligen von einem Sektor...",
|
||||
L"Alle Funkfrequenzen mit weißem Rauschen füllen, sodass eine Kommunikation nicht mehr möglich ist.",
|
||||
L"Nach Störsignalen scannen.",
|
||||
L"Das Radiogerät verwenden, um feindliche Bewegungen zu orten.",
|
||||
L"Verstärkung aus dem Nachbarsektor anfordern.",
|
||||
L"Radiogerät ausschalten, um Batterien zu sparen.",
|
||||
L"Radiogerät ausschalten.",
|
||||
|
||||
// various
|
||||
L"Bestimmtes Gebiet beobachten, damit Scharfschützen einen Bonus auf deren Treffsicherheit erhalten.",
|
||||
L"Increase interrupt modifier (penalty outside of area).", // TODO.Translate
|
||||
L"Drag a person or corpse while you move.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2832,6 +2830,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - besessen von einem Dämon",
|
||||
L" - a gun-related trait\n", // TODO.Translate
|
||||
L" - aimed gun\n",
|
||||
L" - prone person or corpse next to merc\n", // TODO.Translate
|
||||
L" - crouched position\n",
|
||||
L" - free main hand\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] = // TODO.Translate
|
||||
@@ -2843,6 +2844,7 @@ STR16 pSkillMenuStrings[] = // TODO.Translate
|
||||
L"All Militia",
|
||||
|
||||
L"More", // TODO.Translate
|
||||
L"Corpse: %s", // TODO.Translate
|
||||
};
|
||||
|
||||
// TODO.Translate
|
||||
|
||||
@@ -2777,9 +2777,6 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// sniper
|
||||
L"Focus", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
@@ -2790,24 +2787,25 @@ STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
|
||||
// various
|
||||
L"Spotter", // TODO.Translate
|
||||
L"Focus", // TODO.Translate
|
||||
L"Drag",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Increase interrupt modifier (malus outside of area)", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement.",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
L"Turn off radio set.", // TODO.Translate
|
||||
|
||||
// various
|
||||
L"Observe an area, granting allied snipers a bonus to cth on anything you see.", // TODO.Translate
|
||||
L"Increase interrupt modifier (penalty outside of area).", // TODO.Translate
|
||||
L"Drag a person or corpse while you move.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2823,6 +2821,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - possession by a demon",
|
||||
L" - a gun-related trait\n", // TODO.Translate
|
||||
L" - aimed gun\n",
|
||||
L" - prone person or corpse next to merc\n", // TODO.Translate
|
||||
L" - crouched position\n",
|
||||
L" - free main hand\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] = // TODO.Translate
|
||||
@@ -2834,6 +2835,7 @@ STR16 pSkillMenuStrings[] = // TODO.Translate
|
||||
L"All Militia",
|
||||
|
||||
L"More", // TODO.Translate
|
||||
L"Corpse: %s", // TODO.Translate
|
||||
};
|
||||
|
||||
// TODO.Translate
|
||||
|
||||
@@ -2789,9 +2789,6 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// sniper
|
||||
L"Focus", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
@@ -2802,24 +2799,25 @@ STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
|
||||
// various
|
||||
L"Spotter", // TODO.Translate
|
||||
L"Focus", // TODO.Translate
|
||||
L"Drag",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Increase interrupt modifier (malus outside of area)", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement.",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
L"Turn off radio set.", // TODO.Translate
|
||||
|
||||
// various
|
||||
L"Observe an area, granting allied snipers a bonus to cth on anything you see.", // TODO.Translate
|
||||
L"Increase interrupt modifier (penalty outside of area).", // TODO.Translate
|
||||
L"Drag a person or corpse while you move.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2835,6 +2833,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - possession by a demon",
|
||||
L" - a gun-related trait\n", // TODO.Translate
|
||||
L" - aimed gun\n",
|
||||
L" - prone person or corpse next to merc\n", // TODO.Translate
|
||||
L" - crouched position\n",
|
||||
L" - free main hand\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] = // TODO.Translate
|
||||
@@ -2846,6 +2847,7 @@ STR16 pSkillMenuStrings[] = // TODO.Translate
|
||||
L"All Militia",
|
||||
|
||||
L"More", // TODO.Translate
|
||||
L"Corpse: %s", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 pSnitchMenuStrings[] =
|
||||
|
||||
@@ -2783,9 +2783,6 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Focus", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Артналет",
|
||||
L"Постановка помех",
|
||||
@@ -2796,24 +2793,25 @@ STR16 pTraitSkillsMenuStrings[] =
|
||||
|
||||
// various
|
||||
L"Наблюдатель",
|
||||
L"Focus", // TODO.Translate
|
||||
L"Drag",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// sniper
|
||||
L"Increase interrupt modifier (malus outside of area)", // TODO.Translate
|
||||
|
||||
// radio operator
|
||||
L"Вызвать артиллерийский удар из сектора...",
|
||||
L"Заполнить эфир помехами, чтобы сделать невозможным использование средств связи.",
|
||||
L"Искать источник помех.",
|
||||
L"Использовать радиопрослушку для обнаружения противника.",
|
||||
L"Вызвать подкрепления из соседних секторов.",
|
||||
L"Выключить радиостанцию для экономии батарей.",
|
||||
L"Turn off radio set.", // TODO.Translate
|
||||
|
||||
// various
|
||||
L"Наблюдать за местностью, чтобы обеспечить более меткую стрельбу своим снайперам.",
|
||||
L"Increase interrupt modifier (penalty outside of area).", // TODO.Translate
|
||||
L"Drag a person or corpse while you move.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2829,6 +2827,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - одержим бесами",
|
||||
L" - a gun-related trait\n", // TODO.Translate
|
||||
L" - aimed gun\n",
|
||||
L" - prone person or corpse next to merc\n", // TODO.Translate
|
||||
L" - crouched position\n",
|
||||
L" - free main hand\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] =
|
||||
@@ -2840,6 +2841,7 @@ STR16 pSkillMenuStrings[] =
|
||||
L"Все ополченцы",
|
||||
|
||||
L"More", // TODO.Translate
|
||||
L"Corpse: %s", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 pSnitchMenuStrings[] =
|
||||
|
||||
Reference in New Issue
Block a user