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Fix: riot shield graphic is off if soldier is not on the ground
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -630,6 +630,10 @@ void ShowRiotShield( SOLDIERTYPE* pSoldier )
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INT16 sScreenX, sScreenY;
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GetGridNoScreenXY(pSoldier->sGridNo, &sScreenX, &sScreenY);
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// take height level into account
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if ( pSoldier->pathing.bLevel == 1 )
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sScreenY -= 50;
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// redraw background to stop weird graphic remnants remaining
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// but don*t do so while scrolling, because that looks weird
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if ( !gfScrollPending && !gfScrollInertia)
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