diff --git a/TacticalAI/FindLocations.cpp b/TacticalAI/FindLocations.cpp index fc630de4b..e9ea1285d 100644 --- a/TacticalAI/FindLocations.cpp +++ b/TacticalAI/FindLocations.cpp @@ -919,11 +919,6 @@ INT16 FindBestNearbyCover(SOLDIERTYPE *pSoldier, INT32 morale, INT32 *piPercentB continue; } - //Madd: skip cover in light - if ( InLightAtNight( sGridNo, pSoldier->bLevel ) ) - continue; - - // ignore blacklisted spot if ( sGridNo == pSoldier->sBlackList ) {