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Strategic AI changes:
- Removed Omerta from the list of "unimportant" sectors (Estoni and San Mona still "unimportant") - Allowed queen to attack Omerta before day 2 at 7:45AM and Drassen before day 3 at 6:30AM - The reinforcements are not reassigned anymore when the sector where they were going to is captured by player - Omerta garrison is not reassigned anymore when queen fortifies cities - Enabled investigation of lost city sector by the enemy *Limit for the investigation of the sector depends on difficulty level (4, 8, 12 and unlimited on INSANE) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -341,6 +341,9 @@ typedef struct
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BOOLEAN gfHardAggressiveQueen;
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BOOLEAN gfInsaneAggressiveQueen;
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BOOLEAN gfInvestigateSector;
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BOOLEAN gfReassignPendingReinforcements;
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// WANNE
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INT32 ubEnemiesItemDrop;
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