From 614738581a39570c272f69969da8d7b19ca447a4 Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Mon, 26 Apr 2021 05:42:30 +0000 Subject: [PATCH] Removed unused options (by rftr). git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2589 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 14 +------------- gamedir/Data/Ja2_Options.INI | 12 ------------ 2 files changed, 1 insertion(+), 25 deletions(-) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 97e2d5545..fb6ec4734 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -3323,24 +3323,12 @@ RND_ENTER_MILITIA_REINFORCEMENTS = 6 ; Don't allow permanent items removal for no merc in that sector NO_REMOVE_RANDOM_SECTOR_ITEMS = TRUE -; Depending on game difficulty enemy groups created during offensives can include tanks. -ARMY_USES_TANKS_IN_ATTACKS = TRUE -; Depending on game difficulty enemy patrols at game start can be randomly reinforced with. -ARMY_USES_TANKS_IN_PATROLS = TRUE ; Minimum progress required for tanks to appear. TANK_MINIMUM_PROGRESS = 60 -; Depending on game difficulty enemy groups created during offensives can include jeeps. -ARMY_USES_JEEPS_IN_ATTACKS = TRUE -; Depending on game difficulty enemy patrols at game start can be randomly reinforced with. -ARMY_USES_JEEPS_IN_PATROLS = TRUE ; Minimum progress required for jeep to appear. JEEP_MINIMUM_PROGRESS = 30 -; Depending on game difficulty enemy groups created during offensives can include robots. -ARMY_USES_ROBOTS_IN_ATTACKS = TRUE -; Depending on game difficulty enemy patrols at game start can be randomly reinforced with. -ARMY_USES_ROBOTS_IN_PATROLS = TRUE ; Minimum progress required for enemy robots to appear. ROBOT_MINIMUM_PROGRESS = 45 @@ -3837,7 +3825,7 @@ ASD_TIME_TANK = 1440 ASD_TIME_ROBOT = 720 ;------------------------------------------------------------------------------------------------------------------------------ -; Determine whether ASD assigns tanks and jeeps to enemy patrols and jeeps +; Determine whether ASD assigns tanks and jeeps to enemy patrols and groups ;------------------------------------------------------------------------------------------------------------------------------ ASD_ASSIGNS_TANKS = TRUE ASD_ASSIGNS_JEEPS = TRUE diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 6954db3dc..3a659e6b3 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -3299,24 +3299,12 @@ RND_ENTER_MILITIA_REINFORCEMENTS = 6 ; Don't allow permanent items removal for no merc in that sector NO_REMOVE_RANDOM_SECTOR_ITEMS = FALSE -; Depending on game difficulty enemy groups created during offensives can include tanks. -ARMY_USES_TANKS_IN_ATTACKS = FALSE -; Depending on game difficulty enemy patrols at game start can be randomly reinforced with. -ARMY_USES_TANKS_IN_PATROLS = FALSE ; Minimum progress required for tanks to appear. TANK_MINIMUM_PROGRESS = 60 -; Depending on game difficulty enemy groups created during offensives can include jeeps. -ARMY_USES_JEEPS_IN_ATTACKS = FALSE -; Depending on game difficulty enemy patrols at game start can be randomly reinforced with. -ARMY_USES_JEEPS_IN_PATROLS = FALSE ; Minimum progress required for jeep to appear. JEEP_MINIMUM_PROGRESS = 30 -; Depending on game difficulty enemy groups created during offensives can include robots. -ARMY_USES_ROBOTS_IN_ATTACKS = FALSE -; Depending on game difficulty enemy patrols at game start can be randomly reinforced with. -ARMY_USES_ROBOTS_IN_PATROLS = FALSE ; Minimum progress required for enemy robots to appear. ROBOT_MINIMUM_PROGRESS = 45