If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8651 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-01-24 21:48:44 +00:00
parent 08ed5cf378
commit 61553feb57
23 changed files with 163 additions and 22 deletions
+7
View File
@@ -7484,6 +7484,13 @@ void AssignPersonnelSkillTraitHelpText( UINT8 ubTraitNumber, BOOLEAN fExpertLeve
swprintf( atStr, gzIMPMajorTraitsHelpTextsSniper[19], gSkillTraitValues.sSNFocusInterruptBonus );
wcscat( apStr, atStr );
}
// Flugente: can we fan the hammer on certain guns (it's effectively a hidden mode of revolvers)?
if ( gSkillTraitValues.fCanFanTheHammer )
{
swprintf( atStr, gzIMPMajorTraitsHelpTextsGunslinger[10] );
wcscat( apStr, atStr );
}
break;
}
case MARTIAL_ARTS_NT: