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LocateSoldier() & HandleMercLeavingEquipmentInDrassen() & HandleMercLeavingEquipmentInOmerta()
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@@ -231,7 +231,7 @@ void SelectSoldier( UINT16 usSoldierID, BOOLEAN fAcknowledge, BOOLEAN fForceRese
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void RevealAllDroppedEnemyItems();
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void LocateGridNo( INT32 sGridNo );
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void LocateSoldier( UINT16 usID, BOOLEAN fSetLocator);
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void LocateSoldier( SoldierID usID, BOOLEAN fSetLocator);
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void BeginTeamTurn( UINT8 ubTeam );
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void SlideTo(INT32 sGridNo, UINT16 usSoldierID , UINT16 usReasonID, BOOLEAN fSetLocator) ;
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